C language function:AcceptEx sample codes

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TITLE : - PHP, Apache, MySQL, Windows : WampServer
# AcceptFilter: On Windows, none uses accept() rather than AcceptEx() and.......
http://forum.wampserver.com/read.php@2,140537,140561


TITLE : WindowsSDK7-Samples/netds/winsock/overlap at master pauldotknopf/WindowsSDK7-Samples GitHub
This TCP sample demonstrates the use of AcceptEx() and overlapped I/O to.......
http://github.com/pauldotknopf/WindowsSDK7-Samples/tree/master/netds/winsock/overlap
TITLE : WindowsSDK7-Samples/netds/winsock/overlap at master pauldotknopf/WindowsSDK7-Samples GitHub
The server uses AcceptEx() to handle a number of asynchronous connection.......
http://github.com/pauldotknopf/WindowsSDK7-Samples/tree/master/netds/winsock/overlap
TITLE : windows - GoDoc
* func AcceptEx(ls Handle, as Handle, buf *byte, rxdatalen uint32, laddrlen uint32, raddrlen uint32, recvd *uint32, overlapped *Overlapped) (err error).......
http://godoc.org/golang.org/x/sys/windows
TITLE : windows - GoDoc
func AcceptEx(ls Handle, as Handle, buf *byte, rxdatalen uint32, laddrlen uint32, raddrlen uint32, recvd *uint32, overlapped *Overlapped) (err error).......
http://godoc.org/golang.org/x/sys/windows
TITLE : core - Apache HTTP Server Version 2.4
This directive enables operating system specific optimizations for a listening socket by the Protocol type. The basic premise is for the kernel to not send a socket to the server process until either data is received or an entire HTTP Request is buffered. Only FreeBSD's Accept Filters, Linux's more primitive TCP_DEFER_ACCEPT, and Windows' optimized AcceptEx() are currently supported........
http://httpd.apache.org/docs/2.4/mod/core.html
TITLE : core - Apache HTTP Server Version 2.4
Window's mpm_winnt interprets the AcceptFilter to toggle the AcceptEx() API, and does not support http protocol buffering. connect will use the AcceptEx() API, also retrieve the network endpoint addresses, but like none the connect option does not wait for the initial data transmission........
http://httpd.apache.org/docs/2.4/mod/core.html
TITLE : core - Apache HTTP Server Version 2.4
On Windows, none uses accept() rather than AcceptEx() and will not recycle sockets between connections. This is useful for network adapters with broken driver support, as well as some virtual network providers such as vpn drivers, or spam, virus or spyware filters........
http://httpd.apache.org/docs/2.4/mod/core.html
TITLE : core - Apache HTTP Server Version 2.4
For versions 2.4.23 and prior, the Windows data accept filter waited until data had been transmitted and the initial data buffer and network endpoint addresses had been retrieved from the single AcceptEx() invocation. This implementation was subject to a denial of service attack and has been disabled........
http://httpd.apache.org/docs/2.4/mod/core.html
TITLE : McAfee Corporate KB - Disabled use of AcceptEx() WinSock2 API (in Application event log) KB82260
Disabled use of AcceptEx() WinSock2 API (in Application event log).......
http://kc.mcafee.com/corporate/index@page=content&id=KB82260&ePO0814
TITLE : McAfee Corporate KB - Disabled use of AcceptEx() WinSock2 API (in Application event log) KB82260
ERROR: Disabled use of AcceptEx() WinSock2 API.......
http://kc.mcafee.com/corporate/index@page=content&id=KB82260&ePO0814
TITLE : AcceptEx function (Windows)
BOOL AcceptEx(.......
http://msdn.microsoft.com/ja-jp/library/windows/desktop/ms737524(v=vs.85).aspx
TITLE : AcceptEx function (Windows)
bRetVal = lpfnAcceptEx(ListenSocket, AcceptSocket, lpOutputBuf,.......
http://msdn.microsoft.com/ja-jp/library/windows/desktop/ms737524(v=vs.85).aspx
TITLE : delphi - Why does this WSAIoctl call to load AcceptEx return 10022? - Stack Overflow
I'm trying to load an AcceptEx function pointer, per code converted from Microsoft's IOCPSERVEREX.CPP example, which is essentially the same as the sample code on the microsoft.com AcceptEx() page. I'm using Delphi 6, hence the inline Winsock2 definitions. I've stripped everything down to this small example, but WSAIoctl always returns error 10022, and I can't figure out why........
http://stackoverflow.com/questions/33878916/why-does-this-wsaioctl-call-to-load-acceptex-return-10022
TITLE : Apache 2.4 on Windows responds slowly, hangs when serving some dynamic pages - Super User
On Windows, this has the effect of disabling the AcceptEx() API (part of WinSock), which offers some performance improvements, but probably conflicts with Comodo Firewall........
http://superuser.com/questions/516030/apache-2-4-on-windows-responds-slowly-hangs-when-serving-some-dynamic-pages
TITLE : Apache 2.4 on Windows responds slowly, hangs when serving some dynamic pages - Super User
On Windows, none uses accept() rather than AcceptEx() and will not recycle sockets between connections. This is useful for network adapters with broken driver support, as well as some virtual network providers such as vpn drivers, or spam, virus or spyware filters........
http://superuser.com/questions/516030/apache-2-4-on-windows-responds-slowly-hangs-when-serving-some-dynamic-pages
TITLE : Asynchronous I/O in Windows for Unix Programmers
Windows: AcceptEx().......
http://tinyclouds.org/iocp-links.html
TITLE : IOCP - Coast Research Software Development
* AcceptEx().......
http://www.coastrd.com/windows-iocp
TITLE : IOCP - Coast Research Software Development
When calling AcceptEx() you must always pass a buffer to store the local and remote addresses of the connection. For connections that receive data first you can include space in this buffer for the initial data that is read from the connection. For server's that don't receive data before returning data, specify a data buffer size of zero so no read occurs. In this case, the AcceptEx() returns as soon as the connection is established........
http://www.coastrd.com/windows-iocp
TITLE : IOCP - Coast Research Software Development
The final difference is in the way the socket state is managed. WSAAccept() updates the socket automatically when a connection is accepted. When we use AcceptEx(), we must do it ourselves by calling setsocketopt() with SO_UPDATE_ACCEPT_CONTEXT to set the state of the socket. We must also keep track of this so we do not try to use that socket to accept another connection until it is released........
http://www.coastrd.com/windows-iocp
TITLE : IOCP - Coast Research Software Development
There's no difference in the resource limits between AcceptEx() and Accept(). Both face the same non-paged pool limits. Tests using Accept and AcceptEx based servers show both can achieve 64,000+ concurent connections. Keep in mind WSAAccept() is a synchronous call, so failures are reported directly, but with AcceptEx() the failure is reported via the IOCP that is assigned to the socket that you're calling AcceptEx on........
http://www.coastrd.com/windows-iocp
TITLE : IOCP - Coast Research Software Development
There is no difference in the resource limits applied to WSAAccept() or AcceptEx(). With WSAAccept the failure occurs when you call the function because it's a synchronous call, with AcceptEx() the failure is reported via the IOCP that is assigned to the socket that you're calling AcceptEx on. Both face the same non-paged pool limits. Tests using Accept and AcceptEx based servers show both can achieve 64,000+ concurent connections........
http://www.coastrd.com/windows-iocp
TITLE : IOCP - Coast Research Software Development
Generally (and your mileage may vary depending on many hardware variables) response speed is proportional to the number of overlapped write calls. One developers experience: "twelve was the magic number to max a 100mbps LAN. For a web server, I liked an overlapped count of at least 25 pending AcceptEx() calls.".......
http://www.coastrd.com/windows-iocp
TITLE : IOCP - Coast Research Software Development
Another performance gain worth considering results from using the AcceptEx() API call for connection requests that deliver small amounts of data. This allows your application to service an accept request and retrieve data through a single API call as explained earlier in the Sockets section........
http://www.coastrd.com/windows-iocp
TITLE : A reusable, high performance, socket server class - Part 3 - CodeProject
When a server has to deal with lots of short lived client connections it's advisable to use the Microsoft extension function for WinSock, AcceptEx(), to accept connections........
http://www.codeproject.com/Articles/2374/A-reusable-high-performance-socket-server-class
TITLE : A reusable, high performance, socket server class - Part 3 - CodeProject
In this article we develop a socket server class that uses AcceptEx() and the related Microsoft extension functions. The resulting server class is similar to the one we developed in the previous article in that it does all of the hard work for you and provides a simple way to develop powerful and scalable socket servers........
http://www.codeproject.com/Articles/2374/A-reusable-high-performance-socket-server-class
TITLE : A reusable, high performance, socket server class - Part 3 - CodeProject
The documentation for AcceptEx() states:.......
http://www.codeproject.com/Articles/2374/A-reusable-high-performance-socket-server-class
TITLE : A reusable, high performance, socket server class - Part 3 - CodeProject
Accepting connections with AcceptEx().......
http://www.codeproject.com/Articles/2374/A-reusable-high-performance-socket-server-class
TITLE : A reusable, high performance, socket server class - Part 3 - CodeProject
When calling AcceptEx() you must always pass a buffer to store the local and remote addresses of the resulting connection. For servers that receive data before they send data, such as web servers, for example, you can include space in this buffer for the first batch of data that is read from the connection. As we pointed out above, the accept doesn't complete until at least one byte arrives. The code could look something like this:.......
http://www.codeproject.com/Articles/2374/A-reusable-high-performance-socket-server-class
TITLE : A reusable, high performance, socket server class - Part 3 - CodeProject
if (!CMSWinSock::AcceptEx(.......
http://www.codeproject.com/Articles/2374/A-reusable-high-performance-socket-server-class
TITLE : A reusable, high performance, socket server class - Part 3 - CodeProject
For server's that don't receieve data before sending we can still use AcceptEx(), we just specify a data buffer size of 0 and no read occurs, the accept completes as soon as the connection is established........
http://www.codeproject.com/Articles/2374/A-reusable-high-performance-socket-server-class
TITLE : A reusable, high performance, socket server class - Part 3 - CodeProject
if (!CMSWinSock::AcceptEx(.......
http://www.codeproject.com/Articles/2374/A-reusable-high-performance-socket-server-class
TITLE : A reusable, high performance, socket server class - Part 3 - CodeProject
why it doesnt these clients do re-AcceptEx()? ...or socket->popNode()?.......
http://www.codeproject.com/Articles/2374/A-reusable-high-performance-socket-server-class
TITLE : Winsock, ConnectEx, shutdown, SO_UPDATE_CONNECT_CONTEXT and WSANOTCONN - Rambling Comments
Which is similar to how AcceptEx() works... It doesn't say anywhere that you must do this and most things seem to work if you don't... I decided to try adding some code to make this call once the socket connection completed. Once I did shutdown started to work as expected again..........
http://www.lenholgate.com/blog/2005/05/winsock-connectex-shutdown-so-update-connect-context-and-wsanotconn.html
TITLE : Speeding up socket server connections with AcceptEx - ServerFramework.com
In this article we develop a socket server class that uses AcceptEx() and the related Microsoft extension functions. The resulting server class is similar to the one we developed in the previous article in that it does all of the hard work for you and provides a simple way to develop powerful and scalable socket servers........
http://www.serverframework.com/speeding-up-socket-server-connections-with-acceptex.html
TITLE : Speeding up socket server connections with AcceptEx - ServerFramework.com
The documentation for AcceptEx() states:.......
http://www.serverframework.com/speeding-up-socket-server-connections-with-acceptex.html
TITLE : Speeding up socket server connections with AcceptEx - ServerFramework.com
Notice that WSARecv() and WSASend() are conspicuous by their absence, and so is DisconnectEx(). This article assumes that this is due to a documentation bug and that AcceptEx() is intended to operate with these functions. Either way, we're into undocumented behaviour, so if that's important to you then you may not wish to do things this way. What we've found is that it works on the platforms that we need it to work on........
http://www.serverframework.com/speeding-up-socket-server-connections-with-acceptex.html
TITLE : Speeding up socket server connections with AcceptEx - ServerFramework.com
Accepting connections with AcceptEx().......
http://www.serverframework.com/speeding-up-socket-server-connections-with-acceptex.html
TITLE : Speeding up socket server connections with AcceptEx - ServerFramework.com
When calling AcceptEx() you must always pass a buffer to store the local and remote addresses of the resulting connection. For servers that receive data before they send data, such as web servers, for example, you can include space in this buffer for the first batch of data that is read from the connection. As we pointed out above, the accept doesn't complete until at least one byte arrives. The code could look something like this:.......
http://www.serverframework.com/speeding-up-socket-server-connections-with-acceptex.html
TITLE : Speeding up socket server connections with AcceptEx - ServerFramework.com
if (!CMSWinSock::AcceptEx(.......
http://www.serverframework.com/speeding-up-socket-server-connections-with-acceptex.html
TITLE : Speeding up socket server connections with AcceptEx - ServerFramework.com
For server's that don't receive data before sending we can still use AcceptEx(), we just specify a data buffer size of 0 and no read occurs, the accept completes as soon as the connection is established........
http://www.serverframework.com/speeding-up-socket-server-connections-with-acceptex.html
TITLE : Speeding up socket server connections with AcceptEx - ServerFramework.com
* 19th July 2002 - Merged with latest Socket Server code - still need to do the refactoring job to remove the duplication. Tweaked the AcceptEx() repost logic so that the server runs 'smoother'. Updated the article to indicate the undocumented nature of the example code........
http://www.serverframework.com/speeding-up-socket-server-connections-with-acceptex.html
TITLE : SSL0115E: Initialization error, Error validating ASN fields in certificate | Stoeps
[notice] Disabled use of AcceptEx() WinSock2 API.......
http://www.stoeps.de/ssl0115e-initialization-error-error-validating-asn-fields-in-certificate/
TITLE : WineHQ - Wine Announcement - The Wine development release 1.3.4 is now available.
ws2_32: Make WS2_AcceptEx() and WS2_GetAcceptExSockaddrs() static........
http://www.winehq.org/announce/1.3.4
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
The Overlapped Example Using AcceptEx().......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5f.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
The Overlapped Example Using AcceptEx().......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5f.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
The following program example demonstrates the use of AcceptEx() for overlapped model. Create a new empty Win32 console mode application and add the project/solution name........
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5f.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
if (AcceptEx(ListenSocket, AcceptSocket, (PVOID) AcceptBuffer, 0,.......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5f.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
printf("AcceptEx() failed with error %d\n", WSAGetLastError());.......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5f.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
printf("AcceptEx() is OK!\n");.......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5f.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
if (AcceptEx(ListenSocket, AcceptSocket, (PVOID) AcceptBuffer, 0,.......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5f.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
printf("AcceptEx() failed with error %d\n", WSAGetLastError());.......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5f.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
printf("AcceptEx() is OK!\n");.......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5f.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
The Overlapped I/O Model With Callback Routines AcceptEx().......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5h.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
The Overlapped I/O Model With Callback Routines AcceptEx().......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5h.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
The following program example tries to demonstrate the overlapped I/O with callback routines using AcceptEx(). Create a new empty Win32 console mode application and add the project/solution name........
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5h.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
if (AcceptEx(ListenSocket, AcceptSocket, (PVOID) AcceptBuffer, 0,.......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5h.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
printf("AcceptEx() failed with error %d\n", WSAGetLastError());.......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5h.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
printf("AcceptEx() is fine!\n");.......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5h.html
TITLE : The Overlapped I/O model with callback routines using Windows AcceptEx API function
// The AcceptEx() event is ready, break the wait loop.......
http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5h.html
TITLE : IOCP with the new thread pool API. | The Game Programmer Writing
Sorry, but using SO_CONDITIONAL_ACCEPT socket option ainft smart at all. You disable the SYN flood protection of Winsock and therefore produce a vulnerable server. AcceptEx()fs problem are stale clients, which connect, but wonft send data and block your AcceptEx() call. You better consider MSDN to inform about AcceptEx() properly........
http://young2code.wordpress.com/2011/05/21/iocp-with-the-new-thread-pool-api/
TITLE : IOCP with the new thread pool API. | The Game Programmer Writing
If you call AcceptEx() and pass a receive buffer to it, then the operaton will not complete until a peer connected AND sent at least one byte of data. That means if you call connect() or ConnectEx() or anything else on the clientfs side, the client will see that his connection has been accepted and therefore is NOT any longer in the backlog queue which you set up on server side via listen()........
http://young2code.wordpress.com/2011/05/21/iocp-with-the-new-thread-pool-api/
TITLE : IOCP with the new thread pool API. | The Game Programmer Writing
If the client did not send any data, then his connection is accepted, but AcceptEx() actually never completed! As a consequence all following clients who will try to connect will land in the backlog queue and die there. If the queue is full, any client who will try to connect will be refused instantly........
http://young2code.wordpress.com/2011/05/21/iocp-with-the-new-thread-pool-api/
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