C language function:AllocateSharedMemory sample codes

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TITLE : Hacking the PS4, part 3 - Kernel exploitation
allocateSharedMemory();.......
http://cturt.github.io/ps4-3.html


TITLE : c++ - ReadProcessMemory faster than memcpy on SharedMemory - Stack Overflow
bip::windows_shared_memory* AllocateSharedMemory(UINT32 a_UI32_Size).......
http://stackoverflow.com/questions/13525462/readprocessmemory-faster-than-memcpy-on-sharedmemory
TITLE : c++ - ReadProcessMemory faster than memcpy on SharedMemory - Stack Overflow
bip::windows_shared_memory* l_pShm = AllocateSharedMemory(l_UI32_Size);.......
http://stackoverflow.com/questions/13525462/readprocessmemory-faster-than-memcpy-on-sharedmemory
TITLE : SDK Version 3 Documentation » SynthEdit
getHost()->allocateSharedMemory( name, (void**) &lookupTable, sampleRate, tableSize * sizeof(float), needInitialise);.......
http://www.synthedit.com/software-development-kit/sdk-version-3-documentation/
TITLE : SDK Version 3 Documentation » SynthEdit
allocateSharedMemory() is for when your module needs a large table (e.g. an oscillator wavetable), and you want to share that table between all instances of the module. This much more efficient than having each oscillator create it's own copy of the table........
http://www.synthedit.com/software-development-kit/sdk-version-3-documentation/
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