C language function:D3DStripShader sample codes

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TITLE : D3DStripShader function (Windows)
HRESULT WINAPI D3DStripShader(.......

TITLE : c++ - DirectX11 How to strip unused variables from constant buffer? - Stack Overflow
I am already using D3DStripShader() to strip debug info, and I was wondering if there is a similar way to strip those unused variables from constant buffers before calling D3DReflect() ?.......
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