C language function:D3DXCreateCubeTextureFromFile sample codes

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TITLE : Maya API: hlslShader.cpp
if( D3DXCreateCubeTextureFromFile(d3dDevice, name.asChar(), &d3dTexture) == D3D_OK).......
http://download.autodesk.com/us/maya/2011help/api/hlsl_shader_8cpp-example.html


TITLE : D3DXFillCubeTextureTX function (Windows)
HRESULT D3DXCreateCubeTextureFromFile(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/bb172756(v=vs.85).aspx
TITLE : c++ - How to create Cubemap in DirectX 9 - Stack Overflow
D3DXCreateCubeTextureFromFile(DirectX::device, textureFile, &texture);.......
http://stackoverflow.com/questions/21264489/how-to-create-cubemap-in-directx-9
TITLE : c++ - How to create Cubemap in DirectX 9 - Stack Overflow
HR(D3DXCreateCubeTextureFromFile(gd3dDevice, envmapFilename.c_str(), &mEnvMap));.......
http://stackoverflow.com/questions/21264489/how-to-create-cubemap-in-directx-9
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