C language function:D3DXCreateEffect sample codes

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TITLE : directx - How to not-unroll loops in Shader Model 3 HLSL - Game Development Stack Exchange
@Notabene, oh well, what about using D3DXSHADER_PREFER_FLOW_CONTROL in your D3DXCreateEffect() call, maybe that will stop unrolling? ? EnoughTea Sep 2 '11 at 11:35.......
http://gamedev.stackexchange.com/questions/16758/how-to-not-unroll-loops-in-shader-model-3-hlsl


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