C language function:DirectDrawCreateEx sample codes

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TITLE : ddplus/DirectDraw.cpp at master E At-sushi/ddplus E GitHub
DirectDrawCreateEx(NULL, (void**)&pDD, IID_IDirectDraw7, NULL);.......
http://github.com/At-sushi/ddplus/blob/master/ddplus/DirectDraw.cpp


TITLE : DirectDrawCreateEx function (Windows)
HRESULT WINAPI DirectDrawCreateEx(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/gg426118(v=vs.85).aspx
TITLE : opengl - How to do exactly one render per vertical sync (no repeating, no skipping)? - Stack Overflow
DirectDrawCreateEx( NULL, reinterpret_cast(&ddraw), IID_IDirectDraw7, NULL );.......
http://stackoverflow.com/questions/10499734/how-to-do-exactly-one-render-per-vertical-sync-no-repeating-no-skipping
TITLE : Introduction to DirectDraw and Surface Blitting - CodeProject
hRet = DirectDrawCreateEx(NULL, (VOID**)&g_pDD, IID_IDirectDraw7,.......
http://www.codeproject.com/Articles/2370/Introduction-to-DirectDraw-and-Surface-Blitting
TITLE : DirectX Tutorial
hr = DirectDrawCreateEx(NULL,(void**)pDD_A,IID_IDirectDraw7,NULL);.......
http://www.mvps.org/user32/directxtutorial.html
TITLE : Mechwarrior 4 Mercenaries and Windows 10 with dgvoodoo2 : mechwarrior
When set to hardware rendering, the autoconfig gives the error: 'STOP : FAILED (0x80004005 - WINERR_Unspecified error ) - DirectDrawCreateEx(0x0)'.......
http://www.reddit.com/r/mechwarrior/comments/682dpj/mechwarrior_4_mercenaries_and_windows_10_with/
TITLE : Using DirectX, DirectDraw in MFC, Article, Example Codes, VC++ Tutorial, programming, ddraw.lib
hRet = DirectDrawCreateEx(NULL, (VOID**)&m_pDD,.......
http://www.ucancode.net/Visual_C_MFC_Samples/VC-DirectX-DirectDraw-Tutorial-Sample-Code.htm
TITLE : Game Programming Gurus
if (FAILED(DirectDrawCreateEx(NULL, (void **)&lpdd, IID_IDirectDraw7, NULL))).......
http://www.yaldex.com/games-programming/0672323699_ch07lev1sec16.html
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