C language function:EvaluateAttributeSnapped sample codes

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TITLE : EvaluateAttributeSnapped function (Windows)
numeric EvaluateAttributeSnapped(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/ff471396(v=vs.85).aspx



When using MSAA with alpha test, you can run at the standard pixel rate, but manually use EvaluateAttributeSnapped() to super-sample the alpha test inside the shader and then manually set SV_Coverage to get an MSAAed edge. There are other tricks for soft particle blending, but out of time right now..........
http://timothylottes.github.io/20151202.html
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