C language function:GetInputState sample codes

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TITLE : Request (jetty API)
int getInputState().......
http://api.dpml.net/org/mortbay/jetty/6.1.5/org/mortbay/jetty/Request.html


TITLE : Request (jetty API)
public int getInputState().......
http://api.dpml.net/org/mortbay/jetty/6.1.5/org/mortbay/jetty/Request.html
TITLE : Network Topologies and Sample Games - Multiplayer Game Programming: Architecting Networked Games (2016)
const InputState& GetInputState() const {return mInputState;}.......
http://apprize.info/programming/game_3/7.html
TITLE : Network Topologies and Sample Games - Multiplayer Game Programming: Architecting Networked Games (2016)
const InputState& currentState = unprocessedMove.GetInputState();.......
http://apprize.info/programming/game_3/7.html
TITLE : TvInputManager | Android Developers
State for getInputState(String) and onInputStateChanged(String, int): The input source is connected........
http://developer.android.com/reference/android/media/tv/TvInputManager.html
TITLE : TvInputManager | Android Developers
State for getInputState(String) and onInputStateChanged(String, int): The input source is connected but in standby mode........
http://developer.android.com/reference/android/media/tv/TvInputManager.html
TITLE : TvInputManager | Android Developers
State for getInputState(String) and onInputStateChanged(String, int): The input source is disconnected........
http://developer.android.com/reference/android/media/tv/TvInputManager.html
TITLE : TvInputManager | Android Developers
int getInputState(String inputId).......
http://developer.android.com/reference/android/media/tv/TvInputManager.html
TITLE : TvInputManager | Android Developers
State for getInputState(String) and onInputStateChanged(String, int): The input source is connected........
http://developer.android.com/reference/android/media/tv/TvInputManager.html
TITLE : TvInputManager | Android Developers
State for getInputState(String) and onInputStateChanged(String, int): The input source is connected but in standby mode........
http://developer.android.com/reference/android/media/tv/TvInputManager.html
TITLE : TvInputManager | Android Developers
State for getInputState(String) and onInputStateChanged(String, int): The input source is disconnected........
http://developer.android.com/reference/android/media/tv/TvInputManager.html
TITLE : c4d.gui.GeDialog — Cinema 4D R18 Python SDK Documentation
* GeDialog.GetInputState().......
http://developers.maxon.net/docs/Cinema4DPythonSDK/html/modules/c4d.gui/GeDialog/index.html
TITLE : c4d.gui.GeDialog — Cinema 4D R18 Python SDK Documentation
GeDialog.GetInputState(askdevice, askchannel, res)÷.......
http://developers.maxon.net/docs/Cinema4DPythonSDK/html/modules/c4d.gui/GeDialog/index.html
TITLE : Home ‘µ nmeier/simscript Wiki ‘µ GitHub
phidgets access Phidgets phidgets.get("ID of Phidget").getInputState(0).......
http://github.com/nmeier/simscript/wiki
TITLE : GC: TvInputManager - android.media.tv.TvInputManager (.java) - GrepCode Class Source
State for getInputState(java.lang.String) and TvInputManager.TvInputCallback.onInputStateChanged(java.lang.String,int)........
http://grepcode.com/file/repo1.maven.org/maven2/org.robolectric/android-all/5.0.0_r2-robolectric-0/android/media/tv/TvInputManager.java
TITLE : GC: TvInputManager - android.media.tv.TvInputManager (.java) - GrepCode Class Source
public int getInputState(String inputId) {.......
http://grepcode.com/file/repo1.maven.org/maven2/org.robolectric/android-all/5.0.0_r2-robolectric-0/android/media/tv/TvInputManager.java
TITLE : GC: TvInputManager - android.media.tv.TvInputManager (.java) - GrepCode Class Source
getInputState(String) : int.......
http://grepcode.com/file/repo1.maven.org/maven2/org.robolectric/android-all/5.0.0_r2-robolectric-0/android/media/tv/TvInputManager.java
TITLE : GetInputState function (Windows)
BOOL WINAPI GetInputState(void);.......
http://msdn.microsoft.com/en-us/library/windows/desktop/ms644935(v=vs.85).aspx
TITLE : pinvoke.net: GetInputState (user32)
static extern bool GetInputState();.......
http://pinvoke.net/default.aspx/user32.GetInputState
TITLE : pinvoke.net: GetInputState (user32)
if ( !GetInputState() ).......
http://pinvoke.net/default.aspx/user32.GetInputState
TITLE : Android-Adding Bluetooth Profile - Texas Instruments Wiki
public int getInputState(BluetoothDevice device) {.......
http://processors.wiki.ti.com/index.php/Android-Adding_Bluetooth_Profile
TITLE : Android-Adding Bluetooth Profile - Texas Instruments Wiki
mService.getInputState(device);.......
http://processors.wiki.ti.com/index.php/Android-Adding_Bluetooth_Profile
TITLE : c# - Doing multi-threading jobs inside AutoCAD .Net plugin - Stack Overflow
&& (::GetInputState() == 0).......
http://stackoverflow.com/questions/32284142/doing-multi-threading-jobs-inside-autocad-net-plugin
TITLE : Guide for developping applications With Terrier
TerrierFloatLexer(lexer.getInputState());.......
http://terrier.org/docs/v1.1.1/terrier_develop.html
TITLE : 怐PB怑PowerBuilder API Site
FUNCTION ulong GetInputState() LIBRARY "user32.dll".......
http://www.360doc.com/content/13/0216/20/11408198_266000549.shtml
TITLE : ANTLR Specification: Run-time
ANTLR factors the input variables such as line number, guessing state, input stream, etc... into a separate object so that another lexer or parser could same that state. The LexerSharedInputState and ParserSharedInputState embody this factoring. Method getInputState() can be used on either CharScanner or Parser objects. Here is how to construct two lexers sharing the same input stream:.......
http://www.antlr2.org/doc/runtime.html
TITLE : ANTLR Specification: Run-time
new JavaDocLexer(mainLexer.getInputState());.......
http://www.antlr2.org/doc/runtime.html
TITLE : ANTLR Specification: Run-time
new JavaDocParser(getInputState());.......
http://www.antlr2.org/doc/runtime.html
TITLE : Python: module Phidgets.Devices.InterfaceKit
getInputState(self, index).......
http://www.phidgets.com/documentation/web/PythonDoc/Phidgets.Devices.InterfaceKit.html
TITLE : DoEvents evolution; the API approach. (Method for 100% optimized loops) by John Galanopoulos (from psc cd)
If GetInputState() 0 then DoEvents.......
http://www.planetsourcecode.com/vb/scripts/ShowCode.asp@txtCodeId=29735&lngWId=1
TITLE : DoEvents evolution; the API approach. (Method for 100% optimized loops) by John Galanopoulos (from psc cd)
can use GetInputState() with many variations for example :.......
http://www.planetsourcecode.com/vb/scripts/ShowCode.asp@txtCodeId=29735&lngWId=1
TITLE : DoEvents evolution; the API approach. (Method for 100% optimized loops) by John Galanopoulos (from psc cd)
If GetInputState() 0 then.......
http://www.planetsourcecode.com/vb/scripts/ShowCode.asp@txtCodeId=29735&lngWId=1
TITLE : DoEvents evolution; the API approach. (Method for 100% optimized loops) by John Galanopoulos (from psc cd)
go a little further now and see what exactly is behind GetInputState()........
http://www.planetsourcecode.com/vb/scripts/ShowCode.asp@txtCodeId=29735&lngWId=1
TITLE : DoEvents evolution; the API approach. (Method for 100% optimized loops) by John Galanopoulos (from psc cd)
(I believe that GetInputState() is a GetQueueStatus(QS_HOTKEY Or QS_KEY Or.......
http://www.planetsourcecode.com/vb/scripts/ShowCode.asp@txtCodeId=29735&lngWId=1
TITLE : DoEvents evolution; the API approach. (Method for 100% optimized loops) by John Galanopoulos (from psc cd)
Public Function cGetInputState().......
http://www.planetsourcecode.com/vb/scripts/ShowCode.asp@txtCodeId=29735&lngWId=1
TITLE : DoEvents evolution; the API approach. (Method for 100% optimized loops) by John Galanopoulos (from psc cd)
. if cGetInputState() 0.......
http://www.planetsourcecode.com/vb/scripts/ShowCode.asp@txtCodeId=29735&lngWId=1
TITLE : TheScarms Windows Operating System and Visual Basic 6.0 Tips
If GetInputState() <> 0 Then.......
http://www.thescarms.com/VBasic/tips.aspx
TITLE : Using DoEvents() in Visual Basic and .NET the Right way! | FREE Visual Basic and .NET Source Code
Unfortunately there is a tradeoffwhen using DoEvents. That tradeoff is ePerformancef. The more you call DoEvents, themore CPU cycles are taken away from your intensive codeto process the message queue. Thankfully, thereis a way to help offset much ofthe performance lossand still allow your program to be responsive. Thatfs by using theGetInputState() function in theUser32.dll library........
http://www.vbforfree.com/using-doevents-in-visual-basic-the-right-way/
TITLE : Using DoEvents() in Visual Basic and .NET the Right way! | FREE Visual Basic and .NET Source Code
Scenario Two: is executing the loopusing DoEvents() with theGetInputState() API call........
http://www.vbforfree.com/using-doevents-in-visual-basic-the-right-way/
TITLE : Using DoEvents() in Visual Basic and .NET the Right way! | FREE Visual Basic and .NET Source Code
Whatfs nice about theGetInputState() function is you can use it to First Check if there are any messages in the calling threadfs queuethatis waiting to be processed. Below is the declare for that functionc.......
http://www.vbforfree.com/using-doevents-in-visual-basic-the-right-way/
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