C language function:InitializeCriticalSectionEx sample codes

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TITLE : Windows-universal-samples/CritSec.h at master Microsoft/Windows-universal-samples GitHub
InitializeCriticalSectionEx(&m_criticalSection, 100, 0);.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/SimpleCommunication/common/MediaExtensions/Microsoft.Samples.SimpleCommunication/CritSec.h


TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
if (!InitializeCriticalSectionEx( &m_CritSec, 0, 0 )).......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPICapture.cpp
TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
if (!InitializeCriticalSectionEx( &m_CritSec, 0, 0 )).......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPIRenderer.cpp
TITLE : InitializeCriticalSectionEx function (Windows)
BOOL WINAPI InitializeCriticalSectionEx(.......
http://msdn.microsoft.com/ja-jp/library/windows/desktop/ms683477(v=vs.85).aspx
TITLE : Visual C++ | Ted's Blog
extern inline BOOL __cdecl _AtlInitializeCriticalSectionEx(__out LPCRITICAL_SECTION lpCriticalSection, __in DWORD dwSpinCount, __in DWORD Flags).......
http://tedwvc.wordpress.com/category/visual-c/
TITLE : Visual C++ | Ted's Blog
return ::InitializeCriticalSectionEx(lpCriticalSection, dwSpinCount, Flags);.......
http://tedwvc.wordpress.com/category/visual-c/
TITLE : thrawn – The GAT at XIN.at
As you can see, it calls InitializeCriticalSectionEx(), which is a newer, Vista+ version of InitializeCriticalSection(), see the MSDN[1][2] for details. Since the new version works differently, you canft just hex edit your way out of this one........
http://wp.xin.at/archives/author/thrawn
TITLE : Anime & Manga – The GAT at XIN.at
As you can see, it calls InitializeCriticalSectionEx(), which is a newer, Vista+ version of InitializeCriticalSection(), see the MSDN[1][2] for details. Since the new version works differently, you canft just hex edit your way out of this one........
http://wp.xin.at/archives/category/media/anime-manga
TITLE : Media – The GAT at XIN.at
As you can see, it calls InitializeCriticalSectionEx(), which is a newer, Vista+ version of InitializeCriticalSection(), see the MSDN[1][2] for details. Since the new version works differently, you canft just hex edit your way out of this one........
http://wp.xin.at/archives/category/media.1
TITLE : Sending and receiving UDP broadcast message in C++ in Windows Phone. - Networking and Multiplayer - GameDev.net
InitializeCriticalSectionEx(&lock, 0, 0);.......
http://www.gamedev.net/forums/topic/667262-sending-and-receiving-udp-broadcast-message-in-c-in-windows-phone/
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