C language function:MFPutWaitingWorkItem sample codes

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TITLE : Real-time Audio in Windows Store and Windows Phone Apps - Building Apps for WindowsBuilding Apps for Windows
hr = MFPutWaitingWorkItem(m_hCallbackEvent, 0, m_CallbackResult.Get(), &m_CallbackKey);.......
http://blogs.windows.com/buildingapps/2014/05/15/real-time-audio-in-windows-store-and-windows-phone-apps/


TITLE : Real-time Audio in Windows Store and Windows Phone Apps - Building Apps for WindowsBuilding Apps for Windows
hr = MFPutWaitingWorkItem(m_hCaptureCallbackEvent, 0, m_CaptureCallbackResult.Get(), &m_CaptureCallbackKey);.......
http://blogs.windows.com/buildingapps/2014/05/15/real-time-audio-in-windows-store-and-windows-phone-apps/
TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
MFPutWaitingWorkItem( m_SampleReadyEvent, 0, m_SampleReadyAsyncResult, &m_SampleReadyKey );.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPICapture.cpp
TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
hr = MFPutWaitingWorkItem( m_SampleReadyEvent, 0, m_SampleReadyAsyncResult, &m_SampleReadyKey );.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPICapture.cpp
TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
hr = MFPutWaitingWorkItem( m_SampleReadyEvent, 0, m_SampleReadyAsyncResult, &m_SampleReadyKey );.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPIRenderer.cpp
TITLE : MFPutWaitingWorkItem function (Windows)
HRESULT MFPutWaitingWorkItem(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/hh162783(v=vs.85).aspx
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