C language function:MFPutWorkItem2 sample codes

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TITLE : Windows-universal-samples/StspStreamSink.cpp at master Microsoft/Windows-universal-samples GitHub
hr = MFPutWorkItem2(_WorkQueueId, 0, &_WorkQueueCB, spOp.Get());.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/SimpleCommunication/common/MediaExtensions/Microsoft.Samples.SimpleCommunication/StspStreamSink.cpp


TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
return MFPutWorkItem2( MFASYNC_CALLBACK_QUEUE_MULTITHREADED, 0, &m_xStartCapture, nullptr );.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPICapture.cpp
TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
return MFPutWorkItem2( MFASYNC_CALLBACK_QUEUE_MULTITHREADED, 0, &m_xStopCapture, nullptr );.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPICapture.cpp
TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
return MFPutWorkItem2( MFASYNC_CALLBACK_QUEUE_MULTITHREADED, 0, &m_xFinishCapture, nullptr );.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPICapture.cpp
TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
MFPutWorkItem2( MFASYNC_CALLBACK_QUEUE_MULTITHREADED, 0, &m_xSendScopeData, spUnknown.Get() );.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPICapture.cpp
TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
return MFPutWorkItem2( MFASYNC_CALLBACK_QUEUE_MULTITHREADED, 0, &m_xStartPlayback, nullptr );.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPIRenderer.cpp
TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
return MFPutWorkItem2( MFASYNC_CALLBACK_QUEUE_MULTITHREADED, 0, &m_xStopPlayback, nullptr );.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPIRenderer.cpp
TITLE : Windows-universal-samples/WASAPIRenderer.cpp at master Microsoft/Windows-universal-samples GitHub
return MFPutWorkItem2( MFASYNC_CALLBACK_QUEUE_MULTITHREADED, 0, &m_xPausePlayback, nullptr );.......
http://github.com/Microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPIRenderer.cpp
TITLE : MFPutWorkItem2 function (Windows)
HRESULT MFPutWorkItem2(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/hh162784(v=vs.85).aspx
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