C language function:glBindTexture sample codes

Search sample code in the internet.It is the result.


TITLE : Android example - TriangleRenderer.java - android, bytebuffer, io, triangle, trianglerenderer, verts
gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);.......
http://alvinalexander.com/java/jwarehouse/android-examples/platforms/android-2/samples/ApiDemos/src/com/example/android/apis/graphics/TriangleRenderer.java.shtml


TITLE : ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/MyGLSurfaceView.java - platform/development - Git at Google
GLES20.glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureID);.......
http://android.googlesource.com/platform/development/+/698cfb95876b55066f7b34879d03b6a4909d002f/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/MyGLSurfaceView.java
TITLE : OpenGL ES 2.0 Sample Code
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID);.......
http://androidbook.com/item/4254
TITLE : Cube Maps: Skyboxes and Environment Mapping - Anton's OpenGL 4 Notes
glDepthMask(GL_FALSE); glUseProgram(shader_programme); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_CUBE_MAP, tex_cube); glBindVertexArray(vao); glDrawArrays(GL_TRIANGLES, 0, 36); glDepthMask(GL_TRUE);.......
http://antongerdelan.net/opengl/cubemaps.html
TITLE : OpenGL ES Tutorial for Android Part VI Textures - Jayway
gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]);.......
http://blog.jayway.com/2010/12/30/opengl-es-tutorial-for-android-part-vi-textures/
TITLE : OpenGL ES Tutorial for Android Part VI Textures - Jayway
gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]);.......
http://blog.jayway.com/2010/12/30/opengl-es-tutorial-for-android-part-vi-textures/
TITLE : OpenGL ES Tutorial for Android Part VI Textures - Jayway
gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureId);.......
http://blog.jayway.com/2010/12/30/opengl-es-tutorial-for-android-part-vi-textures/
TITLE : OpenGL ES Tutorial for Android Part VI Textures - Jayway
gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureId);.......
http://blog.jayway.com/2010/12/30/opengl-es-tutorial-for-android-part-vi-textures/
TITLE : Using Xcode OpenGL ES Frame Capture
glBindTexture( texture-plane-type-0) // texture for the plane of type 0.......
http://blog.manbolo.com/2012/11/20/using-xcode-opengl-es-frame-capture
TITLE : Using Xcode OpenGL ES Frame Capture
glBindTexture( texture-plane-type-6).......
http://blog.manbolo.com/2012/11/20/using-xcode-opengl-es-frame-capture
TITLE : Using Xcode OpenGL ES Frame Capture
glBindTexture( texture-plane-type-2).......
http://blog.manbolo.com/2012/11/20/using-xcode-opengl-es-frame-capture
TITLE : Using Xcode OpenGL ES Frame Capture
glBindTexture( texture-atlas-for-planes) // texture for the plane of type 0.......
http://blog.manbolo.com/2012/11/20/using-xcode-opengl-es-frame-capture
search Google

https://www.google.com/#q=glBindTexture