C language function:glColor4f sample codes

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TITLE : samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/Square.java - platform/development - Git at Google
gl.glColor4f( // set color.......
http://android.googlesource.com/platform/development/+/master/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/Square.java


TITLE : How to draw a regular polygon using Android OpenGL
gl.glColor4f(1.0f, 0, 0, 0.5f);.......
http://androidbook.com/akc/display@url=DisplayNoteIMPURL&reportId=3189&ownerUserId=android
TITLE : OpenGL ES Tutorial for Android Part IV - Adding colors - Jayway
public abstract void glColor4f(float red, float green, float blue, float alpha).......
http://blog.jayway.com/2010/01/14/opengl-es-tutorial-for-android-part-iv-adding-colors/
TITLE : OpenGL ES Tutorial for Android Part IV - Adding colors - Jayway
gl.glColor4f(0.5f, 0.5f, 1.0f, 1.0f); // 0x8080FFFF.......
http://blog.jayway.com/2010/01/14/opengl-es-tutorial-for-android-part-iv-adding-colors/
TITLE : OpenGL ES Tutorial for Android Part IV - Adding colors - Jayway
public void draw(GL10 gl) { gl.glColor4f(0.5f, 0.5f, 1.0f, 1.0f); ..........
http://blog.jayway.com/2010/01/14/opengl-es-tutorial-for-android-part-iv-adding-colors/
TITLE : OpenGL ES Tutorial for Android Part IV - Adding colors - Jayway
gl.glColor4f(0.5f, 0.5f, 1.0f, 1.0f);.......
http://blog.jayway.com/2010/01/14/opengl-es-tutorial-for-android-part-iv-adding-colors/
TITLE : OpenGL ES Tutorial for Android Part IV - Adding colors - Jayway
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);.......
http://blog.jayway.com/2010/01/14/opengl-es-tutorial-for-android-part-iv-adding-colors/
TITLE : ASGP's Android Port Part III: from OpenGL Direct Mode to GLES - Stuffomatic
glColor4f(red, green, blue, alpha);.......
http://blog.stuff-o-matic.com/post/2013/10/08/ASGP-s-Android-Port-Part-III%3A-from-OpenGL-Direct-Mode-to-GLES
TITLE : Box2D, Graphics and Windows Mobile - Box2D Forums
glColor4f(cr, cg, cb, 1.0f);.......
http://box2d.org/forum/viewtopic.php@t=395
TITLE : Pedro's Tech Mumblings: Create 3D objects inside Cocos2D-x (Part 1 - Introduction)
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);.......
http://build-failed.blogspot.com/2012/05/create-3d-objects-inside-cocos2d-x.html
TITLE : Pedro's Tech Mumblings: Create 3D objects inside Cocos2D-x (Part 1 - Introduction)
glColor4f(0.5f, 0.5f, 0.5f, 1.0f);.......
http://build-failed.blogspot.com/2012/05/create-3d-objects-inside-cocos2d-x.html
TITLE : Pedro's Tech Mumblings: Create 3D objects inside Cocos2D-x (Part 1 - Introduction)
glColor4f(0.7f, 0.7f, 0.7f, 1.0f);.......
http://build-failed.blogspot.com/2012/05/create-3d-objects-inside-cocos2d-x.html
TITLE : Pedro's Tech Mumblings: Create 3D objects inside Cocos2D-x (Part 1 - Introduction)
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);.......
http://build-failed.blogspot.com/2012/05/create-3d-objects-inside-cocos2d-x.html
TITLE : iPhone 3D Programming
glColor4f(1, 1, 1, alpha);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(alpha, alpha, alpha, alpha);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(0, 1, 0, 1);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(1, 0, 0, 1);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(0.5, 0.5, 0.5, 0);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(1, 1, 1, 1);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(1, 1, 1, 0.5);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(1, 1, 1, 1);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(0.7, 0.7, 0.7, 1);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(1, 1, 1, 1);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(f, f, f, 1).......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(f, f, f, 1);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(f, f, f, 1);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(1, 1, 1, 0.75f);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(1, 1, 1, 1);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(1, 1, 1, 1);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : iPhone 3D Programming
glColor4f(1, 1, 1, alpha);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch06.html
TITLE : GL10 | Android Developers
abstract void glColor4f(float red, float green, float blue, float alpha).......
http://developer.android.com/reference/javax/microedition/khronos/opengles/GL10.html
TITLE : Normalizing objects in OpenGL... - zSpace Developer Answers
glColor4f(*cp, *(cp + 1), *(cp + 2), *(cp+3));.......
http://developer.zspace.com/answers/119/normalizing-objects-in-opengl
TITLE : OpenGL functions not resolving - C++ - Cocos2d-x Forums
glColor4f() is an api of opengles, you could include gl.h.......
http://discuss.cocos2d-x.org/t/opengl-functions-not-resolving/342
TITLE : OpenGL functions not resolving - C++ - Cocos2d-x Forums
glEnable() wonft work either. Unlike glColor4f(), I really need glEnable() to work. I need anti-aliasing cause the lines I draw are too jagged........
http://discuss.cocos2d-x.org/t/opengl-functions-not-resolving/342
TITLE : QOpenGLFunctions_2_0 Class | Qt GUI 5.9
void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : QOpenGLFunctions_2_0 Class | Qt GUI 5.9
void QOpenGLFunctions_2_0::glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : How to draw a bitmap element using OpenGL
GL.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);.......
http://edndoc.esri.com/arcobjects/9.2/NET/45c93c25-2ddb-4e1b-9bef-37c40b931597.htm
TITLE : How to draw a bitmap element using OpenGL
GL.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);.......
http://edndoc.esri.com/arcobjects/9.2/NET/45c93c25-2ddb-4e1b-9bef-37c40b931597.htm
TITLE : Android Open GL - Wiki
gl.glColor4f(1,0,0,0.5f);.......
http://ee72078.moo.jp/chinsan/pc/MobileApp/index.php@Android%20Open%20GL
TITLE : FORM+CODE In Design, Art, and Architecture by Casey Reas, Chandler McWilliams, and LUST
glColor4f(0.0f, 0.0f, 0.0f, 100.0f/255.0f);.......
http://formandcode.com/code-examples/simulate-particles
TITLE : FORM+CODE In Design, Art, and Architecture by Casey Reas, Chandler McWilliams, and LUST
glColor4f(c, c, c, 50.0f/255.0f);.......
http://formandcode.com/code-examples/simulate-particles
TITLE : FORM+CODE In Design, Art, and Architecture by Casey Reas, Chandler McWilliams, and LUST
glColor4f(0.0f, 0.0f, 0.0f, 100.0f/255.0f);.......
http://formandcode.com/code-examples/simulate-particles
TITLE : Drawing texture in a color?
GL11.glColor4f((float) color.getRed() / 255f,.......
http://forum.lwjgl.org/index.php@topic=945.0
TITLE : Drawing texture in a color?
GL11.glColor4f(1f,0,0,1f);.......
http://forum.lwjgl.org/index.php@topic=945.0
TITLE : Drawing texture in a color?
GL11.glColor4f((float) color.getRed() / 255f,.......
http://forum.lwjgl.org/index.php@topic=945.0
TITLE : After Effects + OpenGL | Adobe Community
glColor4f(1, 0, 0, 1);.......
http://forums.adobe.com/thread/1004306
TITLE : Draw lines & shapes using ccDrawLine & glColor4f – GameDev @ SugarTin
glColor4f(0.8, 1.0, 0.76, 1.0);.......
http://gamedev.sugartin.info/2011/12/16/45/
TITLE : obj2opengl: convert obj 3D models to arrays compatible with iPhone OpenGL ES « Heiko Behrens (Blog)
glColor4f(0.0, 0.0, 0.0, 0.0);.......
http://heikobehrens.net/2009/08/27/obj2opengl/
TITLE : obj2opengl: convert obj 3D models to arrays compatible with iPhone OpenGL ES « Heiko Behrens (Blog)
glColor4f(0.0, 1.0, 0.0, 1.0);.......
http://heikobehrens.net/2009/08/27/obj2opengl/
TITLE : OpenGl - Tutorial 09 : Blending
gl.glColor4f(1.0f, 1.0f, 1.0f, alpha); //define the alpha value.......
http://jerome.jouvie.free.fr/opengl-tutorials/Tutorial9.php
TITLE : OpenGl - Tutorial 09 : Blending
gl.glColor4f(1.0f, 1.0f, 1.0f, 0.75f); //defines the alpha value = 0.75f.......
http://jerome.jouvie.free.fr/opengl-tutorials/Tutorial9.php
TITLE : OpenGl - Tutorial 09 : Blending
gl.glColor4f(1.0f, 1.0f, 1.0f, 0.25f); //defines the alpha value = 0.25f.......
http://jerome.jouvie.free.fr/opengl-tutorials/Tutorial9.php
TITLE : OpenGl - Tutorial 09 : Blending
gl.glColor4f(1.0f, 1.0f, 1.0f, 0.75f); //defines the alpha value = 0.75f.......
http://jerome.jouvie.free.fr/opengl-tutorials/Tutorial9.php
TITLE : Introduction to Computer Graphics, Section 3.1 -- Shapes and Colors in OpenGL 1.1
You can add a fourth component to the color by using glColor4f(). The fourth component, known as alpha, is not used in the default drawing mode, but it is possible to configure OpenGL to use it as the degree of transparency of the color, similarly to the use of the alpha component in the 2D graphics APIs that we have looked at. You need two commands to turn on transparency:.......
http://math.hws.edu/graphicsbook/c3/s1.html
TITLE : Introduction to Computer Graphics, Section 3.1 -- Shapes and Colors in OpenGL 1.1
glColor4f(1, 0, 0, 0.5); // Draw in transparent red, but only if OpenGL.......
http://math.hws.edu/graphicsbook/c3/s1.html
TITLE : Introduction to Computer Graphics, Section 3.1 -- Shapes and Colors in OpenGL 1.1
glColor4f( r, g, b, a); glColor4f( rgbaArray );.......
http://math.hws.edu/graphicsbook/c3/s1.html
TITLE : ofxMSAPhysics - C++ 3D physics library for openFrameworks | memo.tv
glColor4f(0.5, 0.5, 0.5, 0.5);.......
http://memo.tv/archive/ofxmsaphysics
TITLE : ofxMSAPhysics - C++ 3D physics library for openFrameworks | memo.tv
if(p->isFixed()) glColor4f(1, 0, 0, 1);.......
http://memo.tv/archive/ofxmsaphysics
TITLE : ofxMSAPhysics - C++ 3D physics library for openFrameworks | memo.tv
else glColor4f(1, 1, 1, 1);.......
http://memo.tv/archive/ofxmsaphysics
TITLE : ofxMSAPhysics - C++ 3D physics library for openFrameworks | memo.tv
glColor4f(0, 0, 0, alpha * alpha * alpha * alpha);.......
http://memo.tv/archive/ofxmsaphysics
TITLE : ofxMSAPhysics - C++ 3D physics library for openFrameworks | memo.tv
glColor4f(0, 0, 0, 1);.......
http://memo.tv/archive/ofxmsaphysics
TITLE : glColor4f function (Windows)
void WINAPI glColor4f(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/dd318429(v=vs.85).aspx
TITLE : Tutorial: Strange Attractors in C++ and OpenGL - Nathan Selikoff
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);.......
http://nathanselikoff.com/training/tutorial-strange-attractors-in-c-and-opengl
TITLE : Tutorial: Strange Attractors in C++ and OpenGL - Nathan Selikoff
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);.......
http://nathanselikoff.com/training/tutorial-strange-attractors-in-c-and-opengl
TITLE : Tutorial: Strange Attractors in C++ and OpenGL - Nathan Selikoff
glColor4f(1.0f, 1.0f, 1.0f, 0.02f);.......
http://nathanselikoff.com/training/tutorial-strange-attractors-in-c-and-opengl
TITLE : Maya API
glColor4f(0,1,0,0.3f);.......
http://nccastaff.bournemouth.ac.uk/jmacey/RobTheBloke/www/maya/MPxLocators.html
TITLE : Maya API
glColor4f(col.r,col.g,col.b,0.3f);.......
http://nccastaff.bournemouth.ac.uk/jmacey/RobTheBloke/www/maya/MPxLocators.html
TITLE : Drawing with OpenGL | Neppramod's Weblog
glColor4f(0.0f, 0.0f, 1.0f, 1.0f);.......
http://neppramod.wordpress.com/2012/08/14/drawing-with-opengl/
TITLE : Drawing with OpenGL | Neppramod's Weblog
glColor4f(1.0f, 1.0f, 0.0f, 1.0f);.......
http://neppramod.wordpress.com/2012/08/14/drawing-with-opengl/
TITLE : Drawing with OpenGL | Neppramod's Weblog
glColor4f(0.0f, 1.0f, 0.0f, 1.0f);.......
http://neppramod.wordpress.com/2012/08/14/drawing-with-opengl/
TITLE : Drawing with OpenGL | Neppramod's Weblog
glColor4f(1.0f, 0.0f, 0.0f, 1.0f);.......
http://neppramod.wordpress.com/2012/08/14/drawing-with-opengl/
TITLE : Drawing with OpenGL | Neppramod's Weblog
glColor4f(0.1f, 0.9f, 0.3f, 1.0f);.......
http://neppramod.wordpress.com/2012/08/14/drawing-with-opengl/
TITLE : Drawing with OpenGL | Neppramod's Weblog
glColor4f(0.0f, 0.0f, 1.0f, 1.0f);.......
http://neppramod.wordpress.com/2012/08/14/drawing-with-opengl/
TITLE : Drawing with OpenGL | Neppramod's Weblog
glColor4f(0.6f, 0.2f, 0.8f, 1.0f);.......
http://neppramod.wordpress.com/2012/08/14/drawing-with-opengl/
TITLE : C++ GL Example - OpenKinect
glColor4f(255.0f, 255.0f, 255.0f, 255.0f);.......
http://openkinect.org/wiki/C++_GL_Example
TITLE : Porting to GLES from GL - Pandora Wiki
#define glColor4fv(a) glColor4f(a[0], a[1], a[2], a[3]).......
http://pandorawiki.org/Porting_to_GLES_from_GL
TITLE : Porting to GLES from GL - Pandora Wiki
#define glColor3fv(a) glColor4f(a[0], a[1], a[2], 1.0f).......
http://pandorawiki.org/Porting_to_GLES_from_GL
TITLE : Porting to GLES from GL - Pandora Wiki
#define glColor3f(a,b,c) glColor4f(a, b, c, 1.0f).......
http://pandorawiki.org/Porting_to_GLES_from_GL
TITLE : Pete Shirley's Graphics Blog: Empirical confimation of diffuse ray hack
glColor4f(0,1,0,1); // Green.......
http://psgraphics.blogspot.com/2014/12/empirical-confimation-of-diffuse-ray.html
TITLE : Pete Shirley's Graphics Blog: Empirical confimation of diffuse ray hack
glColor4f(1,0,0,1); // Red.......
http://psgraphics.blogspot.com/2014/12/empirical-confimation-of-diffuse-ray.html
TITLE : glColor : PyOpenGL 3.1.0 GL Man Pages
glColor4f( GLfloat ( red ) , GLfloat ( green ) , GLfloat ( blue ) , GLfloat ( alpha ) )-> void.......
http://pyopengl.sourceforge.net/documentation/manual-3.0/glColor.html
TITLE : glColor : PyOpenGL 3.1.0 GL Man Pages
glColor4f( red , green , blue , alpha ).......
http://pyopengl.sourceforge.net/documentation/manual-3.0/glColor.html
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