C language function:glEvalCoord2f sample codes

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TITLE : CS307: Bézier Curves and Surfaces
glEvalCoord2f(u,v);.......
http://cs.wellesley.edu/~cs307/readings/10-bezier.shtml


TITLE : Chapter 13. Evaluators and NURBS
glEvalCoord2f((GLfloat)i/30.0, (GLfloat)j/8.0);.......
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : Chapter 13. Evaluators and NURBS
glEvalCoord2f((GLfloat)j/8.0, (GLfloat)i/30.0);.......
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void glEvalCoord2f(GLfloat u, GLfloat v).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void QOpenGLFunctions_2_0::glEvalCoord2f(GLfloat u, GLfloat v).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void glEvalCoord2f(GLfloat u, GLfloat v).......
http://doc.qt.io/qt-5/qopenglfunctions-3-0.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void QOpenGLFunctions_3_0::glEvalCoord2f(GLfloat u, GLfloat v).......
http://doc.qt.io/qt-5/qopenglfunctions-3-0.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void glEvalCoord2f(GLfloat u, GLfloat v).......
http://doc.qt.io/qt-5/qopenglfunctions-3-2-compatibility.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void QOpenGLFunctions_3_2_Compatibility::glEvalCoord2f(GLfloat u, GLfloat v).......
http://doc.qt.io/qt-5/qopenglfunctions-3-2-compatibility.html
TITLE : glEvalCoord2f function (Windows)
void WINAPI glEvalCoord2f(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/dd373525(v=vs.85).aspx
TITLE : c - OpenGL NURBS surface - Stack Overflow
glEvalCoord2f((GLfloat)i/30.0, (GLfloat)j/8.0);.......
http://stackoverflow.com/questions/13500458/opengl-nurbs-surface
TITLE : c - OpenGL NURBS surface - Stack Overflow
glEvalCoord2f((GLfloat)j/8.0, (GLfloat)i/30.0);.......
http://stackoverflow.com/questions/13500458/opengl-nurbs-surface
TITLE : c - OpenGL NURBS surface - Stack Overflow
glEvalCoord2f((GLfloat)i/30.0, (GLfloat)j/8.0);.......
http://stackoverflow.com/questions/13500458/opengl-nurbs-surface
TITLE : c - OpenGL NURBS surface - Stack Overflow
glEvalCoord2f((GLfloat)j/8.0, (GLfloat)i/30.0);.......
http://stackoverflow.com/questions/13500458/opengl-nurbs-surface
TITLE : Chapter 12 - OpenGL Programming Guide
glEvalCoord2f((GLfloat)i/30.0, (GLfloat)j/8.0);.......
http://www.glprogramming.com/red/chapter12.html
TITLE : Chapter 12 - OpenGL Programming Guide
glEvalCoord2f((GLfloat)j/8.0, (GLfloat)i/30.0);.......
http://www.glprogramming.com/red/chapter12.html
TITLE : BlitzMax - test page |
* glEvalCoord2f().......
http://www.graphio.net/@page_id=1111
TITLE : Computer Graphics and Visualisation
To implement Bezier surfaces, the glMap2f(type, u_min1, u_max1, stride1, order1, u_min2, u_max2, stride2, order2, point_array) function can be used, along with glEvalCoord2f(), or you can use glMapGrid2f() and glEvalMesh2()........
http://www.pling.org.uk/cs/cgv.html
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