C language function:glGetTexParameteriv sample codes

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TITLE : samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java - platform/development - Git at Google
public void glGetTexParameteriv(int target, int pname, int[] params, int offset) {.......
http://android.googlesource.com/platform/development/+/master/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java


TITLE : samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java - platform/development - Git at Google
public void glGetTexParameteriv(int target, int pname, IntBuffer params) {.......
http://android.googlesource.com/platform/development/+/master/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java
TITLE : OpenGL ES ͊Ix^B - NhsoftI - CSDNq
__declspec(dllexport) void GL_APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) { funcPtr_glGetTexParameteriv( target, pname, params); }.......
http://blog.csdn.net/nhsoft/article/details/6337434
TITLE : GLES11 | Android Developers
static void glGetTexParameteriv(int target, int pname, IntBuffer params).......
http://developer.android.com/reference/android/opengl/GLES11.html
TITLE : GLES11 | Android Developers
static void glGetTexParameteriv(int target, int pname, int[] params, int offset).......
http://developer.android.com/reference/android/opengl/GLES11.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void QOpenGLFunctions_2_0::glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-3-1.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void QOpenGLFunctions_3_1::glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-3-1.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-3-2-core.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void QOpenGLFunctions_3_2_Core::glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-3-2-core.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-3-3-core.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void QOpenGLFunctions_3_3_Core::glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-3-3-core.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-4-0-core.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void QOpenGLFunctions_4_0_Core::glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-4-0-core.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-4-3-core.html
TITLE : QOpenGLFunctions_4_3_Core Class | Qt GUI 5.9
void QOpenGLFunctions_4_3_Core::glGetTexParameteriv(GLenum target, GLenum pname, GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-4-3-core.html
TITLE : glGetTexParameteriv function (Windows)
void WINAPI glGetTexParameteriv(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/ee872047(v=vs.85).aspx
TITLE : c++ - OpenGL ES 3.1 - Unable to create IMMUTABLE Textures with glTexImage2D - Stack Overflow
glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, &levels);.......
http://stackoverflow.com/questions/38126660/opengl-es-3-1-unable-to-create-immutable-textures-with-glteximage2d
TITLE : c++ - OpenGL ES 3.1 - Unable to create IMMUTABLE Textures with glTexImage2D - Stack Overflow
glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_IMMUTABLE_FORMAT,&status);.......
http://stackoverflow.com/questions/38126660/opengl-es-3-1-unable-to-create-immutable-textures-with-glteximage2d
TITLE : c++ - OpenGL ES 3.1 - Unable to create IMMUTABLE Textures with glTexImage2D - Stack Overflow
Unfortunately the result of glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_IMMUTABLE_FORMAT,&status) is 0 which means that the texture is not immutable........
http://stackoverflow.com/questions/38126660/opengl-es-3-1-unable-to-create-immutable-textures-with-glteximage2d
TITLE : c++ - OpenGL ES 3.1 - Unable to create IMMUTABLE Textures with glTexImage2D - Stack Overflow
glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, &levels);.......
http://stackoverflow.com/questions/38126660/opengl-es-3-1-unable-to-create-immutable-textures-with-glteximage2d
TITLE : Chapter 8. Texturing Extensions
The variable Size must equal 2**m + 1 for some integer value of m greater than or equal to 4. The value Size for texture target is returned by}rams when glGetTexParameteriv() or glGetTexParameterfv() is called with pname set to TEXTURE_FILTER4_SIZE_SGIS........
http://www-f9.ijs.si/~matevz/docs/007-2392-003/sgi_html/ch08.html
TITLE : Chapter 8. Texturing Extensions
The scale or bias values can be queried using glGetTexParameterfv() or glGetTexParameteriv(). The scale, bias, and clamp operations are effectively disabled by setting the four scale values to 1 and the four bias values to 0. There is no specific enable or disable token for this extension........
http://www-f9.ijs.si/~matevz/docs/007-2392-003/sgi_html/ch08.html
TITLE : BlitzMax - test page |
* glGetTexParameteriv().......
http://www.graphio.net/@page_id=1111
TITLE : How to check if the texture is resident in memory
frist method is "void glGetTexParameteriv( GLenum target, GLenum pname, GLint *params)".......
http://www.opengl.org/discussion_boards/showthread.php/144425-How-to-check-if-the-texture-is-resident-in-memory
TITLE : How to check if the texture is resident in memory
//glGetTexParameteriv( GL_TEXTURE_2D, GL_TEXTURE_RESIDENT, ? ); // <<-- here I want to check first if texture is present in memory.......
http://www.opengl.org/discussion_boards/showthread.php/144425-How-to-check-if-the-texture-is-resident-in-memory
TITLE : How to check if the texture is resident in memory
the method is "void glGetTexParameteriv( GLenum target, GLenum pname, GLint *params)".......
http://www.opengl.org/discussion_boards/showthread.php/144425-How-to-check-if-the-texture-is-resident-in-memory
TITLE : How to check if the texture is resident in memory
glGetTexParameteriv( GL_TEXTURE_2D, GL_TEXTURE_RESIDENT, &isTexResident );.......
http://www.opengl.org/discussion_boards/showthread.php/144425-How-to-check-if-the-texture-is-resident-in-memory
TITLE : Java Code Example com.jogamp.opengl.util.texture.TextureData
// gl3.glGetTexParameteriv(GL3.GL_TEXTURE_2D, GL3.GL_TEXTURE_MAX_LEVEL, maxLevel, 0);.......
http://www.programcreek.com/java-api-examples/index.php@api=com.jogamp.opengl.util.texture.TextureData
TITLE : Java Code Example com.jogamp.opengl.util.texture.TextureData
gl3.glGetTexParameteriv(GL3.GL_TEXTURE_2D, GL3.GL_TEXTURE_MAX_LEVEL, maxLevel, 0);.......
http://www.programcreek.com/java-api-examples/index.php@api=com.jogamp.opengl.util.texture.TextureData
TITLE : Java Code Example com.jogamp.opengl.util.texture.TextureData
// gl3.glGetTexParameteriv(GL3.GL_TEXTURE_2D, GL3.GL_TEXTURE_BASE_LEVEL, parameter, 0);.......
http://www.programcreek.com/java-api-examples/index.php@api=com.jogamp.opengl.util.texture.TextureData
TITLE : Java Code Example com.jogamp.opengl.util.texture.TextureData
// gl3.glGetTexParameteriv(GL3.GL_TEXTURE_2D, GL3.GL_TEXTURE_MAX_LEVEL, parameter, 0);.......
http://www.programcreek.com/java-api-examples/index.php@api=com.jogamp.opengl.util.texture.TextureData
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