C language function:glMap2f sample codes

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TITLE : CS307: Bézier Curves and Surfaces
glMap2f(type, u_min, u_max, u_stride, u_order,.......
http://cs.wellesley.edu/~cs307/readings/10-bezier.shtml


TITLE : CS307: Bézier Curves and Surfaces
glMap2f(GL_MAP2_TEXTURE_COORD_2, u_min, u_max, v_min, v_max,.......
http://cs.wellesley.edu/~cs307/readings/10-bezier.shtml
TITLE : CS307: Bézier Curves and Surfaces
glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 0, 1,.......
http://cs.wellesley.edu/~cs307/readings/10-bezier.shtml
TITLE : CS307: Bézier Curves and Surfaces
glMap2f(GL_MAP2_VERTEX_3, u_min, u_max, v_min, v_max, point_array).......
http://cs.wellesley.edu/~cs307/readings/10-bezier.shtml
TITLE : CS307: Bézier Curves and Surfaces
glMap2f(GL_MAP2_NORMAL, u_min, u_max, v_min, v_max, normal_array).......
http://cs.wellesley.edu/~cs307/readings/10-bezier.shtml
TITLE : CS307: Bézier Curves and Surfaces
glMap2f(GL_MAP2_VERTEX_3, u_min, u_max, v_min, v_max, point_array).......
http://cs.wellesley.edu/~cs307/readings/10-bezier.shtml
TITLE : CS307: Bézier Curves and Surfaces
glMap2f(GL_MAP2_VERTEX3, 0, 1, 0, 1, cp);.......
http://cs.wellesley.edu/~cs307/readings/10-bezier.shtml
TITLE : Chapter 13. Evaluators and NURBS
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,.......
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : Chapter 13. Evaluators and NURBS
glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2,.......
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void QOpenGLFunctions_2_0::glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points).......
http://doc.qt.io/qt-5/qopenglfunctions-3-2-compatibility.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void QOpenGLFunctions_3_2_Compatibility::glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points).......
http://doc.qt.io/qt-5/qopenglfunctions-3-2-compatibility.html
TITLE : glMap2f function (Windows)
void WINAPI glMap2f(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/ee872053(v=vs.85).aspx
TITLE : Computer Graphics Modeling. - ppt video online download
glMap2f(GL_MAP2_VERTEX_3, , 1.0, 3, 4, , 1.0, 12, 4, &controlPts[0][0][0]); glEnable(GL_MAP2_VERTEX_3); glMapGrid2f(100, 0.0f, 10.0f, 100, 0.0f, 10.0f); glEvalMesh2(GL_LINE, 0, 10, 0, 10); Or GL_FILL which produces lit, shaded surface if lighting is turned on and we have normals for our surface glEnable(GL_AUTO_NORMAL); Texture mapping can also be done by using similar mapping to automatically generate texture coordinates.......
http://slideplayer.com/slide/6286655/
TITLE : c - OpenGL NURBS surface - Stack Overflow
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,.......
http://stackoverflow.com/questions/13500458/opengl-nurbs-surface
TITLE : c - OpenGL NURBS surface - Stack Overflow
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,.......
http://stackoverflow.com/questions/13500458/opengl-nurbs-surface
TITLE : c - OpenGL NURBS surface - Stack Overflow
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,.......
http://stackoverflow.com/questions/13500458/opengl-nurbs-surface
TITLE : Chapter 12 - OpenGL Programming Guide
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,.......
http://www.glprogramming.com/red/chapter12.html
TITLE : Chapter 12 - OpenGL Programming Guide
glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2,.......
http://www.glprogramming.com/red/chapter12.html
TITLE : BlitzMax - test page |
* glMap2f().......
http://www.graphio.net/@page_id=1111
TITLE : Bezier surface
gl.glMap2f(GL.GL_MAP2_VERTEX_3,0.0f,1.0f,3,4,0.0f,1.0f,12,4,ctrlpoints,0);.......
http://www.it.hiof.no/~borres/j3d/JOGL/tbez/p-tbez.html
TITLE : Bezier surface
gl.glMap2f(GL.GL_MAP2_VERTEX_3,.......
http://www.it.hiof.no/~borres/j3d/JOGL/tbez/p-tbez.html
TITLE : Bezier surface
gl.glMap2f(GL.GL_MAP2_TEXTURE_COORD_2,0,1,2,2,0,1,4,2,.......
http://www.it.hiof.no/~borres/j3d/JOGL/tbez/p-tbez.html
TITLE : Computer Graphics and Visualisation
To implement Bezier surfaces, the glMap2f(type, u_min1, u_max1, stride1, order1, u_min2, u_max2, stride2, order2, point_array) function can be used, along with glEvalCoord2f(), or you can use glMapGrid2f() and glEvalMesh2()........
http://www.pling.org.uk/cs/cgv.html
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