C language function:glRotated sample codes

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TITLE : OpenCV- Working with OpenCV: 2D/3D estimation using solvePnP in opencv (NOT SOLVED)
glRotated(180,1,0,0);.......
http://areshopencv.blogspot.com/2011/09/2d3d-estimation-using-solvepnp-in.html


TITLE : OpenCV- Working with OpenCV: 2D/3D estimation using solvePnP in opencv (NOT SOLVED)
glRotated(180,0,1,0);.......
http://areshopencv.blogspot.com/2011/09/2d3d-estimation-using-solvepnp-in.html
TITLE : OpenCV- Working with OpenCV: 2D/3D estimation using solvePnP in opencv (NOT SOLVED)
glRotated(-90,1,0,0);.......
http://areshopencv.blogspot.com/2011/09/2d3d-estimation-using-solvepnp-in.html
TITLE : OpenCV- Working with OpenCV: 2D/3D estimation using solvePnP in opencv (NOT SOLVED)
glRotated(-90,0,1,0);.......
http://areshopencv.blogspot.com/2011/09/2d3d-estimation-using-solvepnp-in.html
TITLE : Staging Area – battis.net
gl.glRotated(double degrees, double x, double y, double z);.......
http://battis.net/staging/
TITLE : Staging Area – battis.net
gl.glScaled(double xScale, double yScale, double zScale); gl.glTranslated(double xTranslation, double yTranslation, double zTranslation); gl.glRotated(double degrees, double x, double y, double z);.......
http://battis.net/staging/
TITLE : Staging Area – battis.net
glRotated() requires further explanation. glRotated() operates on what is colloquially referred to as the “Right Hand Rule”........
http://battis.net/staging/
TITLE : Staging Area – battis.net
gl.glRotated(90, 0, 1, 0); // rotate 90 degrees around the positive y-axis.......
http://battis.net/staging/
TITLE : Staging Area – battis.net
gl.glRotated(90, 0, 1, 0); // rotate 90 degrees around the positive y-axis glut.glutWireTeapot(1.0); // the teapot is rotated gl.glTranslated(10, 0, 0); // translate 10 units along the positive x-axis glut.glutWireTetrahedron; // the tetrahedron is translated and then rotated gl.glScaled(1, 1, 3); // scale, leaving x- and y-axes unchanged, but triple z glut.glutWireIcosahedron(); // the icosahedron is scaled, translated and then rotated.......
http://battis.net/staging/
TITLE : Staging Area – battis.net
gl.glRotated(90, 0, 1, 0); // rotate 90 degrees around the positive y-axis.......
http://battis.net/staging/
TITLE : 2011-08-16 - プログラミング日記
GL.glRotated(r, 0.0, 1.0, 0.0).......
http://d.hatena.ne.jp/morchin/20110816
TITLE : QOpenGLFunctions_2_0 Class | Qt GUI 5.9
void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : QOpenGLFunctions_2_0 Class | Qt GUI 5.9
void QOpenGLFunctions_2_0::glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : Implementing custom globe layers with dynamic feed
GL.glRotated(symbolOrientation.Z, 0.0, 0.0, 1.0);.......
http://edndoc.esri.com/arcobjects/9.2/NET/b0e91ce8-c180-47dc-8323-06cac5d77064.htm
TITLE : Implementing custom globe layers with dynamic feed
GL.glRotated(symbolOrientation.X, 1.0, 0.0, 0.0);.......
http://edndoc.esri.com/arcobjects/9.2/NET/b0e91ce8-c180-47dc-8323-06cac5d77064.htm
TITLE : Implementing custom globe layers with dynamic feed
GL.glRotated(symbolOrientation.Y, 0.0, 1.0, 0.0);.......
http://edndoc.esri.com/arcobjects/9.2/NET/b0e91ce8-c180-47dc-8323-06cac5d77064.htm
TITLE : Implementing custom globe layers with dynamic feed
GL.glRotated(udfAzimuth, 0.0, 1.0, 0.0);.......
http://edndoc.esri.com/arcobjects/9.2/NET/b0e91ce8-c180-47dc-8323-06cac5d77064.htm
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