C language function:glTexEnviv sample codes

Search sample code in the internet.It is the result.


TITLE : iPhone 3D Programming
void glTexEnviv(GLenum target, GLenum pname, const GLint* params);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch08.html


TITLE : GLES11 | Android Developers
static void glTexEnviv(int target, int pname, IntBuffer params).......
http://developer.android.com/reference/android/opengl/GLES11.html
TITLE : GLES11 | Android Developers
static void glTexEnviv(int target, int pname, int[] params, int offset).......
http://developer.android.com/reference/android/opengl/GLES11.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void glTexEnviv(GLenum target, GLenum pname, const GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void QOpenGLFunctions_2_0::glTexEnviv(GLenum target, GLenum pname, const GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void glTexEnviv(GLenum target, GLenum pname, const GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-3-2-compatibility.html
TITLE : QOpenGLFunctions_3_2_Compatibility Class | Qt GUI 5.9
void QOpenGLFunctions_3_2_Compatibility::glTexEnviv(GLenum target, GLenum pname, const GLint *params).......
http://doc.qt.io/qt-5/qopenglfunctions-3-2-compatibility.html
TITLE : BlitzMax - test page |
* glTexEnviv().......
http://www.graphio.net/@page_id=1111
TITLE : The Mesa 3D Graphics Library
- glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken.......
http://www.mesa3d.org/
TITLE : How do I apply a texture over a material in OpenGL ES?
glTexEnviv( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL );.......
http://www.opengl.org/discussion_boards/showthread.php/183805-How-do-I-apply-a-texture-over-a-material-in-OpenGL-ES
search Google

https://www.google.com/#q=glTexEnviv