C language function:glTexParameteriv sample codes

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TITLE : Android example - SimpleGLRenderer.java - android, graphics, io, ioexception, load, simpleglrenderer
((GL11) gl).glTexParameteriv(GL10.GL_TEXTURE_2D,.......
http://alvinalexander.com/java/jwarehouse/apps-for-android/SpriteMethodTest/src/com/android/spritemethodtest/SimpleGLRenderer.java.shtml


TITLE : samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java - platform/development - Git at Google
public void glTexParameteriv(int target, int pname, int[] params, int offset) {.......
http://android.googlesource.com/platform/development/+/master/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java
TITLE : samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java - platform/development - Git at Google
mgl11.glTexParameteriv(target, pname, params, offset);.......
http://android.googlesource.com/platform/development/+/master/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java
TITLE : samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java - platform/development - Git at Google
public void glTexParameteriv(int target, int pname, IntBuffer params) {.......
http://android.googlesource.com/platform/development/+/master/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java
TITLE : samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java - platform/development - Git at Google
mgl11.glTexParameteriv(target, pname, params);.......
http://android.googlesource.com/platform/development/+/master/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/MatrixTrackingGL.java
TITLE : OpenGL ES ͊Ix^B - NhsoftI - CSDNq
__declspec(dllexport) void GL_APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint* params) { funcPtr_glTexParameteriv( target, pname, params); }.......
http://blog.csdn.net/nhsoft/article/details/6337434
TITLE : Homebrew Coding: Android Native Coding in C
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, rect);.......
http://blog.quirk.es/2010/10/android-native-coding-in-c.html
TITLE : iPhone 3D Programming
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, sourceRectangle);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch07.html
TITLE : iPhone 3D Programming
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, box);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch07.html
TITLE : iPhone 3D Programming
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, sourceRectangle);.......
http://chimera.labs.oreilly.com/books/1234000001814/ch07.html
TITLE : iPhone 3D Programming
glTexParameteriv(GL_TEXTURE_2D,.......
http://chimera.labs.oreilly.com/books/1234000001814/ch07.html
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