C language function:glVertex2i sample codes

Search sample code in the internet.It is the result.


TITLE : OpenGL sample – Yamamoto Lab.
glVertex2i(40, 380);.......
http://ait-survey.com/research-2/etc/research/data-processing/opensource-visualization/opengl/opengl-sample


TITLE : OpenGL sample – Yamamoto Lab.
glVertex2i(600, 380);.......
http://ait-survey.com/research-2/etc/research/data-processing/opensource-visualization/opengl/opengl-sample
TITLE : OpenGL sample – Yamamoto Lab.
glVertex2i(40, 250);.......
http://ait-survey.com/research-2/etc/research/data-processing/opensource-visualization/opengl/opengl-sample
TITLE : OpenGL sample – Yamamoto Lab.
glVertex2i(600, 250);.......
http://ait-survey.com/research-2/etc/research/data-processing/opensource-visualization/opengl/opengl-sample
TITLE : OpenGL sample – Yamamoto Lab.
glVertex2i(40, 120);.......
http://ait-survey.com/research-2/etc/research/data-processing/opensource-visualization/opengl/opengl-sample
TITLE : OpenGL sample – Yamamoto Lab.
glVertex2i(600, 120);.......
http://ait-survey.com/research-2/etc/research/data-processing/opensource-visualization/opengl/opengl-sample
TITLE : OpenGL2D: Draw points and lines. | Aland's Space
glVertex2i(10+5*i,110);.......
http://alala666888.wordpress.com/2010/06/06/opengl2d-draw-points-and-lines/
TITLE : OpenGL2D: Draw points and lines. | Aland's Space
glVertex2i(10,10);.......
http://alala666888.wordpress.com/2010/06/06/opengl2d-draw-points-and-lines/
TITLE : OpenGL2D: Draw points and lines. | Aland's Space
glVertex2i(100,100);.......
http://alala666888.wordpress.com/2010/06/06/opengl2d-draw-points-and-lines/
TITLE : OpenGL2D: Draw points and lines. | Aland's Space
glVertex2i(10+5*i,110).......
http://alala666888.wordpress.com/2010/06/06/opengl2d-draw-points-and-lines/
TITLE : OpenGL2D: Draw points and lines. | Aland's Space
glVertex2i(10,10).......
http://alala666888.wordpress.com/2010/06/06/opengl2d-draw-points-and-lines/
TITLE : OpenGL2D: Draw points and lines. | Aland's Space
glVertex2i(100,100).......
http://alala666888.wordpress.com/2010/06/06/opengl2d-draw-points-and-lines/
TITLE : scripting - Python - 3DView Border Select - Blender Stack Exchange
bgl.glVertex2i(self.min_x, self.min_y).......
http://blender.stackexchange.com/questions/5466/python-3dview-border-select
TITLE : scripting - Python - 3DView Border Select - Blender Stack Exchange
bgl.glVertex2i(self.min_x, self.max_y).......
http://blender.stackexchange.com/questions/5466/python-3dview-border-select
TITLE : scripting - Python - 3DView Border Select - Blender Stack Exchange
bgl.glVertex2i(self.max_x, self.max_y).......
http://blender.stackexchange.com/questions/5466/python-3dview-border-select
TITLE : scripting - Python - 3DView Border Select - Blender Stack Exchange
bgl.glVertex2i(self.max_x, self.min_y).......
http://blender.stackexchange.com/questions/5466/python-3dview-border-select
TITLE : scripting - Python - 3DView Border Select - Blender Stack Exchange
bgl.glVertex2i(0, self.max_y).......
http://blender.stackexchange.com/questions/5466/python-3dview-border-select
TITLE : scripting - Python - 3DView Border Select - Blender Stack Exchange
bgl.glVertex2i(context.area.width, self.max_y).......
http://blender.stackexchange.com/questions/5466/python-3dview-border-select
TITLE : scripting - Python - 3DView Border Select - Blender Stack Exchange
bgl.glVertex2i(self.max_x, 0).......
http://blender.stackexchange.com/questions/5466/python-3dview-border-select
TITLE : scripting - Python - 3DView Border Select - Blender Stack Exchange
bgl.glVertex2i(self.max_x, context.area.height).......
http://blender.stackexchange.com/questions/5466/python-3dview-border-select
TITLE : Marmakoide's Blog | My coding journeys, let me show you them
glVertex2i(-1, -1).......
http://blog.marmakoide.org/
TITLE : Marmakoide's Blog | My coding journeys, let me show you them
glVertex2i(1, 1).......
http://blog.marmakoide.org/
TITLE : Marmakoide's Blog | My coding journeys, let me show you them
glVertex2i(-1, 1).......
http://blog.marmakoide.org/
TITLE : How to write a KWin effect – Martin's Blog
glVertex2i( r.x(), r.y() );.......
http://blog.martin-graesslin.com/blog/2009/07/how-to-write-a-kwin-effect/
TITLE : How to write a KWin effect – Martin's Blog
glVertex2i( r.x() + r.width(), r.y() );.......
http://blog.martin-graesslin.com/blog/2009/07/how-to-write-a-kwin-effect/
TITLE : How to write a KWin effect – Martin's Blog
glVertex2i( r.x() + r.width(), r.y() + r.height() );.......
http://blog.martin-graesslin.com/blog/2009/07/how-to-write-a-kwin-effect/
TITLE : How to write a KWin effect – Martin's Blog
glVertex2i( r.x(), r.y() + r.height() );.......
http://blog.martin-graesslin.com/blog/2009/07/how-to-write-a-kwin-effect/
TITLE : all about codes
glVertex2i(x,y);.......
http://codebyshaukat.blogspot.com/
TITLE : Jumping into JOGL Blog | Oracle Community
The next simple graphic primitive is the line. As with the points, these are defined by just providing coordinates withglVertex2i(). But by using GL.GL_LINES as the argument to glBegin, the behavior changes from drawing points to drawing lines between each pair of points:.......
http://community.oracle.com/docs/DOC-982956
TITLE : CSE 457: Introduction to Computer Graphics
void glVertex2i( GLint x, GLint y ).......
http://courses.cs.washington.edu/courses/cse457/99sp/projects/impressionist/helpSession.html
TITLE : CSE 457: Introduction to Computer Graphics
glVertex2i( x, y );.......
http://courses.cs.washington.edu/courses/cse457/99sp/projects/impressionist/helpSession.html
TITLE : CSE 457: Introduction to Computer Graphics
glVertex2i( Ax, Ay );.......
http://courses.cs.washington.edu/courses/cse457/99sp/projects/impressionist/helpSession.html
TITLE : CSE 457: Introduction to Computer Graphics
glVertex2i( Bx, By );.......
http://courses.cs.washington.edu/courses/cse457/99sp/projects/impressionist/helpSession.html
TITLE : CSE 457: Introduction to Computer Graphics
glVertex2i( Cx, Cy );.......
http://courses.cs.washington.edu/courses/cse457/99sp/projects/impressionist/helpSession.html
TITLE : CSE 457: Introduction to Computer Graphics
glVertex2i( Ax, Ay );.......
http://courses.cs.washington.edu/courses/cse457/99sp/projects/impressionist/helpSession.html
TITLE : CSE 457: Introduction to Computer Graphics
glVertex2i( Bx, By );.......
http://courses.cs.washington.edu/courses/cse457/99sp/projects/impressionist/helpSession.html
TITLE : CSE 457: Introduction to Computer Graphics
glVertex2i( Cx, Cy );.......
http://courses.cs.washington.edu/courses/cse457/99sp/projects/impressionist/helpSession.html

glVertex2i(GLint x, GLint y);.......
http://cs.nyu.edu/~yap/classes/visual/01f/lect/l1.2/

glVertex2i( 0, 0 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( 0, 100 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( 100, 100 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( 100, 0 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( 10, 10 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( 100, 10 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( 150, 50 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( 100, 100 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( 50, 80 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( 10, 10 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+10, 10 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+100, 10 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+150, 50 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+100, 100 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+50, 80 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+10, 10 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+10, y0+10 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+100, y0+10 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+150, y0+50 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+100, y0+100 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+50, y0+80 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( x0+10, y0+10 );.......
http://cse.csusb.edu/tongyu/courses/cs420/notes/drawing.php

glVertex2i( 100, 40 );.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 120, 50 );.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 140, 80 );.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i(...).......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 100, 50 ); //draw a point.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 100, 150 ); //draw a point.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 200, 200 ); //draw a point.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 20, 20 ); //horizontal line.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 400, 20 );.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 20, 10 ); //vertical line.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 20, 400 );.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 200, 100 );.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 300, 100 );.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 450, 200 );.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( 200, 100 );.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php

glVertex2i( x, y ); //draw a point.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/intro.php
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https://www.google.com/#q=glVertex2i