C language function:glVertex3d sample codes

Search sample code in the internet.It is the result.


TITLE : OpenGL interoperability - OpenCV Q&A Forum
glVertex3d(0.2*coords[i][j][0], 0.2 * coords[i][j][1], 0.2*coords[i][j][2]);.......
http://answers.opencv.org/question/9827/opengl-interoperability/


TITLE : Creating Games in Ruby (Part 2) - O'Reilly Media
glVertex3d(-0.5 + (x - 0.0) / (POINTS_X-1),.......
http://archive.oreilly.com/pub/a/ruby/2007/12/18/creating-games-in-ruby-part-2.html@page=2
TITLE : OpenGL: Driver crash on drawing just one line a... | Community
glVertex3d(15.000000, -48.000999, 26.000000);.......
http://community.amd.com/thread/202677
TITLE : OpenGL: Driver crash on drawing just one line a... | Community
glVertex3d(-15.000000, -48.000999, 26.000000);.......
http://community.amd.com/thread/202677
TITLE : OpenGL: Driver crash on drawing just one line a... | Community
glVertex3d(0, 0, 0);.......
http://community.amd.com/thread/202677
TITLE : OpenGL: Driver crash on drawing just one line a... | Community
glVertex3d(0, 50, 0);.......
http://community.amd.com/thread/202677
TITLE : OpenGL: Driver crash on drawing just one line a... | Community
glVertex3d(50, 50, 0);.......
http://community.amd.com/thread/202677
TITLE : openglexamples
glVertex3d(x, 0, z);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glVertex3d(x+1, 0, z);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glVertex3d(x+1, 0, z+1);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glVertex3d(x, 0, z+1);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : Lectures_04
glVertex3d(0.0, 0.0, 3.1415926535898);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_04.html
TITLE : QOpenGLFunctions_2_0 Class | Qt GUI 5.9
void glVertex3d(GLdouble x, GLdouble y, GLdouble z).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : QOpenGLFunctions_2_0 Class | Qt GUI 5.9
void QOpenGLFunctions_2_0::glVertex3d(GLdouble x, GLdouble y, GLdouble z).......
http://doc.qt.io/qt-5/qopenglfunctions-2-0.html
TITLE : Intégration d'OpenGL dans une interface Qt
glVertex3d(1.0f, 1.0f, 0.0f);.......
http://fhalgand.developpez.com/tutoriels/qt/integration-opengl/01-premiere-application/
TITLE : Scala and Sbt getting started.
glNormal3d( 0, 0, 1); glVertex3d(0,0,0.5).......
http://forum.lwjgl.org/index.php@topic=3416.0
TITLE : CGTalk - MPxLocator selection or API awesomeness saga continues.
glVertex3d(-size, 0.0, size);.......
http://forums.cgsociety.org/archive/index.php@t-769231.html
TITLE : CGTalk - MPxLocator selection or API awesomeness saga continues.
glVertex3d(size, 0.0, size);.......
http://forums.cgsociety.org/archive/index.php@t-769231.html
TITLE : CGTalk - MPxLocator selection or API awesomeness saga continues.
glVertex3d(-size, 0.0, -size);.......
http://forums.cgsociety.org/archive/index.php@t-769231.html
TITLE : CGTalk - MPxLocator selection or API awesomeness saga continues.
glVertex3d(size, 0.0, -size);.......
http://forums.cgsociety.org/archive/index.php@t-769231.html
TITLE : CGTalk - MPxLocator selection or API awesomeness saga continues.
glVertex3d(size, 0.0, size);.......
http://forums.cgsociety.org/archive/index.php@t-769231.html
TITLE : CGTalk - MPxLocator selection or API awesomeness saga continues.
glVertex3d(-size, 0.0, -size);.......
http://forums.cgsociety.org/archive/index.php@t-769231.html
TITLE : CGTalk - MPxLocator selection or API awesomeness saga continues.
glVertex3d(-size, 0.0, size);.......
http://forums.cgsociety.org/archive/index.php@t-769231.html
TITLE : c++ - Rotating an object in OpenGL about it's centre - Game Development Stack Exchange
glVertex3d(vertices[vertexIndex].Dimensions[_x], vertices[vertexIndex].Dimensions[_y], vertices[vertexIndex].Dimensions[_z]);.......
http://gamedev.stackexchange.com/questions/18854/rotating-an-object-in-opengl-about-its-centre
TITLE : GitHub - ztellman/penumbra: not under active development - idiomatic opengl bindings for clojure
glVertex3d(0, 0, 0);.......
http://github.com/ztellman/penumbra
TITLE : GitHub - ztellman/penumbra: not under active development - idiomatic opengl bindings for clojure
glVertex3d(0, 1, 0);.......
http://github.com/ztellman/penumbra
TITLE : GitHub - ztellman/penumbra: not under active development - idiomatic opengl bindings for clojure
glVertex3d(1, 1, 0);.......
http://github.com/ztellman/penumbra
TITLE : GitHub - ztellman/penumbra: not under active development - idiomatic opengl bindings for clojure
glVertex3d(1, 0, 0);.......
http://github.com/ztellman/penumbra
TITLE : LT140: May 2008
glVertex3d( x1, y1, -0.05 ).......
http://lt140.blogspot.com/2008/05/
TITLE : LT140: May 2008
glVertex3d( x2, y2, -0.05 ).......
http://lt140.blogspot.com/2008/05/
TITLE : LT140: May 2008
glVertex3d( x3, y3, -0.05 ).......
http://lt140.blogspot.com/2008/05/
TITLE : LT140: May 2008
glVertex3d( x4, y4, -0.05 ).......
http://lt140.blogspot.com/2008/05/
TITLE : LT140: May 2008
glVertex3d( x4, y4, +0.05 ).......
http://lt140.blogspot.com/2008/05/
TITLE : LT140: May 2008
glVertex3d( x3, y3, +0.05 ).......
http://lt140.blogspot.com/2008/05/
TITLE : LT140: May 2008
glVertex3d( x2, y2, +0.05 ).......
http://lt140.blogspot.com/2008/05/
TITLE : LT140: May 2008
glVertex3d( x1, y1, +0.05 ).......
http://lt140.blogspot.com/2008/05/
TITLE : LT140: May 2008
glVertex3d( x2, y2, +0.05 ).......
http://lt140.blogspot.com/2008/05/
TITLE : LT140: May 2008
glVertex3d( x2, y2, -0.05 ).......
http://lt140.blogspot.com/2008/05/
TITLE : LT140: May 2008
glVertex3d( x1, y1, -0.05 ).......
http://lt140.blogspot.com/2008/05/
TITLE : OpenGL Tutorial
glVertex3d(1,1,1);.......
http://math.hws.edu/bridgeman/courses/324/s06/doc/opengl.html
TITLE : OpenGL Tutorial
glVertex3d(1,2,1);.......
http://math.hws.edu/bridgeman/courses/324/s06/doc/opengl.html
TITLE : OpenGL Tutorial
glVertex3d(2,2,1);.......
http://math.hws.edu/bridgeman/courses/324/s06/doc/opengl.html
TITLE : OpenGL Tutorial
glVertex3d(2,1,1);.......
http://math.hws.edu/bridgeman/courses/324/s06/doc/opengl.html
TITLE : OpenGL Tutorial
glVertex3d(1,1,1);.......
http://math.hws.edu/bridgeman/courses/324/s06/doc/opengl.html
TITLE : OpenGL Tutorial
glVertex3d(1,2,1);.......
http://math.hws.edu/bridgeman/courses/324/s06/doc/opengl.html
TITLE : OpenGL Tutorial
glVertex3d(2,2,1);.......
http://math.hws.edu/bridgeman/courses/324/s06/doc/opengl.html
TITLE : OpenGL Tutorial
glVertex3d(2,1,1);.......
http://math.hws.edu/bridgeman/courses/324/s06/doc/opengl.html
TITLE : OpenGL:Tutorials:3D Textures | ModDB Wiki | FANDOM powered by Wikia
glVertex3d(vertX, vertY, vertZ);.......
http://moddb.wikia.com/wiki/OpenGL%3ATutorials%3A3D_Textures
TITLE : glVertex3d function (Windows)
void WINAPI glVertex3d(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/dd374172(v=vs.85).aspx
TITLE : NeHe Productions: Bezier Patches / Fullscreen Fix
glVertex3d(last[v].x, last[v].y, last[v].z); // Old Point.......
http://nehe.gamedev.net/tutorial/bezier_patches__fullscreen_fix/18003/
TITLE : NeHe Productions: Bezier Patches / Fullscreen Fix
glVertex3d(last[v].x, last[v].y, last[v].z); // New Point.......
http://nehe.gamedev.net/tutorial/bezier_patches__fullscreen_fix/18003/
TITLE : NeHe Productions: Bezier Patches / Fullscreen Fix
glVertex3d(mybezier.anchors[i][j].x, mybezier.anchors[i][j].y, mybezier.anchors[i][j].z);.......
http://nehe.gamedev.net/tutorial/bezier_patches__fullscreen_fix/18003/
TITLE : NeHe Productions: Bezier Patches / Fullscreen Fix
glVertex3d(mybezier.anchors[j][i].x, mybezier.anchors[j][i].y, mybezier.anchors[j][i].z);.......
http://nehe.gamedev.net/tutorial/bezier_patches__fullscreen_fix/18003/
TITLE : Porting to GLES from GL - Pandora Wiki
glVertex3d(0, 0, 0);.......
http://pandorawiki.org/Porting_to_GLES_from_GL
TITLE : Porting to GLES from GL - Pandora Wiki
glVertex3d(0, -pbarheight, 0);.......
http://pandorawiki.org/Porting_to_GLES_from_GL
TITLE : Porting to GLES from GL - Pandora Wiki
glVertex3d((startupProgress / startupProgressSteps) * pbarwidth, -pbarheight, 0);.......
http://pandorawiki.org/Porting_to_GLES_from_GL
TITLE : Porting to GLES from GL - Pandora Wiki
glVertex3d((startupProgress / startupProgressSteps) * pbarwidth, 0, 0);.......
http://pandorawiki.org/Porting_to_GLES_from_GL
TITLE : Programowanie w systemie UNIX/c grafika/OpenGL - Wikibooks, biblioteka wolnych podrcznikow
A: "Uywaj tego co Ci wygodniej. Wikszo instrukcji operujcych na wierzchokach ma wersje dla liczb cakowitych - te z przedrostkiem i, jak i zmiennoprzecinkowych - te z przedrostkiem f(float) lub d(double)). np: glVertex2i(x,y), glVertex2f(x,y), glVertex3d(x,y,z) itd." [42].......
http://pl.wikibooks.org/wiki/Programowanie_w_systemie_UNIX/c_grafika/OpenGL
TITLE : glVertex : PyOpenGL 3.1.0 GL Man Pages
glVertex3d( GLdouble ( x ) , GLdouble ( y ) , GLdouble ( z ) )-> void.......
http://pyopengl.sourceforge.net/documentation/manual-3.0/glVertex.html
TITLE : glVertex : PyOpenGL 3.1.0 GL Man Pages
glVertex3d( x , y , z ).......
http://pyopengl.sourceforge.net/documentation/manual-3.0/glVertex.html
search Google

https://www.google.com/#q=glVertex3d