C language function:glVertex3f sample codes

Search sample code in the internet.It is the result.


TITLE : Draw a grid (OpenGL) - 3Dengine.org
glVertex3f( 0,-0.001, 0);.......
http://3dengine.org/Draw_a_grid


TITLE : Draw a grid (OpenGL) - 3Dengine.org
glVertex3f( 0,-0.001,10);.......
http://3dengine.org/Draw_a_grid
TITLE : Draw a grid (OpenGL) - 3Dengine.org
glVertex3f(10,-0.001,10);.......
http://3dengine.org/Draw_a_grid
TITLE : Draw a grid (OpenGL) - 3Dengine.org
glVertex3f(10,-0.001, 0);.......
http://3dengine.org/Draw_a_grid
TITLE : Draw a grid (OpenGL) - 3Dengine.org
glVertex3f(i,0,0);.......
http://3dengine.org/Draw_a_grid
TITLE : Draw a grid (OpenGL) - 3Dengine.org
glVertex3f(i,0,10);.......
http://3dengine.org/Draw_a_grid
TITLE : Draw a grid (OpenGL) - 3Dengine.org
glVertex3f(0,0,i);.......
http://3dengine.org/Draw_a_grid
TITLE : Draw a grid (OpenGL) - 3Dengine.org
glVertex3f(10,0,i);.......
http://3dengine.org/Draw_a_grid
TITLE :
glVertex3f(1.0, 1.0, 0.0);.......
http://4dm.tortoise.ne.jp/D/glwin0.htm
TITLE :
glVertex3f(-1.0, 1.0, 0.0);.......
http://4dm.tortoise.ne.jp/D/glwin0.htm
TITLE :
glVertex3f(-1.0, -1.0, 0.0);.......
http://4dm.tortoise.ne.jp/D/glwin0.htm
TITLE :
glVertex3f(1.0, -1.0, 0.0);.......
http://4dm.tortoise.ne.jp/D/glwin0.htm
TITLE :
glVertex3f(1.0, 1.0, 0.0);.......
http://4dm.tortoise.ne.jp/D/glwin0.htm
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f, -1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 1.0f); glVertex3f(-1.0f, 1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 1.0f); glVertex3f( 1.0f, 1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, 1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f, 1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 1.0f); glVertex3f(-1.0f, -1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 1.0f); glVertex3f( 1.0f, -1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 0.0f); glVertex3f(-1.0f, -1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 1.0f); glVertex3f( 1.0f, 1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 0.0f); glVertex3f(-1.0f, -1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(1.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : Place texture using a given UV Buffer - OpenCV Q&A Forum
glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, -1.0f);.......
http://answers.opencv.org/question/54499/place-texture-using-a-given-uv-buffer/
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( x1,y1,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( x2,y2,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 150,10,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 280,250,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 20,250,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 50,270,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 100,30,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 58,270,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 108,30,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 50,270,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 100,30,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 54,270,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 104,30,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 58,270,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : To be an Artgrammer: Drawing nearly perfect 2D line segments in OpenGL
glVertex3f( 108,30,0);.......
http://artgrammer.blogspot.com/2011/05/drawing-nearly-perfect-2d-line-segments.html
TITLE : C++ Vertex Skinning Example
glVertex3f(a.x, a.y, a.z);.......
http://blenderartists.org/forum/showthread.php@327885-C-Vertex-Skinning-Example
TITLE : C++ Vertex Skinning Example
glVertex3f(b.x, b.y, b.z);.......
http://blenderartists.org/forum/showthread.php@327885-C-Vertex-Skinning-Example
TITLE : C++ Vertex Skinning Example
glVertex3f(a.x, a.y, a.z);.......
http://blenderartists.org/forum/showthread.php@327885-C-Vertex-Skinning-Example
TITLE : C++ Vertex Skinning Example
glVertex3f(b.x, b.y, b.z);.......
http://blenderartists.org/forum/showthread.php@327885-C-Vertex-Skinning-Example
TITLE : C++ Vertex Skinning Example
glVertex3f(a.x, a.y, a.z);.......
http://blenderartists.org/forum/showthread.php@327885-C-Vertex-Skinning-Example
TITLE : C++ Vertex Skinning Example
glVertex3f(b.x, b.y, b.z);.......
http://blenderartists.org/forum/showthread.php@327885-C-Vertex-Skinning-Example
TITLE : D Programming with SDL and openGL - bioinfornatics
glVertex3f(-1, -1, -2);.......
http://blog.fedora-fr.org/bioinfornatics/post/D-Programming-with-SDL-and-openGL
TITLE : D Programming with SDL and openGL - bioinfornatics
glVertex3f(1, -1, -2);.......
http://blog.fedora-fr.org/bioinfornatics/post/D-Programming-with-SDL-and-openGL
TITLE : D Programming with SDL and openGL - bioinfornatics
glVertex3f(0, 1, -2);.......
http://blog.fedora-fr.org/bioinfornatics/post/D-Programming-with-SDL-and-openGL
TITLE : Loading a PNG as texture in OpenGL using libPNG | Morten Nobel's Blog
glVertex3f(-2.0, -1.0, 0.0);.......
http://blog.nobel-joergensen.com/2010/11/07/loading-a-png-as-texture-in-opengl-using-libpng/
TITLE : Loading a PNG as texture in OpenGL using libPNG | Morten Nobel's Blog
glVertex3f(-2.0, 1.0, 0.0);.......
http://blog.nobel-joergensen.com/2010/11/07/loading-a-png-as-texture-in-opengl-using-libpng/
TITLE : Loading a PNG as texture in OpenGL using libPNG | Morten Nobel's Blog
glVertex3f(0.0, 1.0, 0.0);.......
http://blog.nobel-joergensen.com/2010/11/07/loading-a-png-as-texture-in-opengl-using-libpng/
TITLE : Loading a PNG as texture in OpenGL using libPNG | Morten Nobel's Blog
glVertex3f(0.0, -1.0, 0.0);.......
http://blog.nobel-joergensen.com/2010/11/07/loading-a-png-as-texture-in-opengl-using-libpng/
TITLE : Loading a PNG as texture in OpenGL using libPNG | Morten Nobel's Blog
glVertex3f(-2.0, -1.0, 0.0);.......
http://blog.nobel-joergensen.com/2010/11/07/loading-a-png-as-texture-in-opengl-using-libpng/
TITLE : Loading a PNG as texture in OpenGL using libPNG | Morten Nobel's Blog
glVertex3f(-2.0, 1.0, 0.0);.......
http://blog.nobel-joergensen.com/2010/11/07/loading-a-png-as-texture-in-opengl-using-libpng/
TITLE : Loading a PNG as texture in OpenGL using libPNG | Morten Nobel's Blog
glVertex3f(0.0, 1.0, 0.0);.......
http://blog.nobel-joergensen.com/2010/11/07/loading-a-png-as-texture-in-opengl-using-libpng/
TITLE : Loading a PNG as texture in OpenGL using libPNG | Morten Nobel's Blog
glVertex3f(0.0, -1.0, 0.0);.......
http://blog.nobel-joergensen.com/2010/11/07/loading-a-png-as-texture-in-opengl-using-libpng/
TITLE : ASGP's Android Port Part III: from OpenGL Direct Mode to GLES - Stuffomatic
glVertex3f(x[0], y[0], z[0]);.......
http://blog.stuff-o-matic.com/post/2013/10/08/ASGP-s-Android-Port-Part-III%3A-from-OpenGL-Direct-Mode-to-GLES
TITLE : ASGP's Android Port Part III: from OpenGL Direct Mode to GLES - Stuffomatic
glVertex3f(x[1], y[1], z[1]);.......
http://blog.stuff-o-matic.com/post/2013/10/08/ASGP-s-Android-Port-Part-III%3A-from-OpenGL-Direct-Mode-to-GLES
TITLE : ASGP's Android Port Part III: from OpenGL Direct Mode to GLES - Stuffomatic
glVertex3f(x[2], y[2], z[2]);.......
http://blog.stuff-o-matic.com/post/2013/10/08/ASGP-s-Android-Port-Part-III%3A-from-OpenGL-Direct-Mode-to-GLES
TITLE : ASGP's Android Port Part III: from OpenGL Direct Mode to GLES - Stuffomatic
glVertex3f(x[3], y[3], z[3]);.......
http://blog.stuff-o-matic.com/post/2013/10/08/ASGP-s-Android-Port-Part-III%3A-from-OpenGL-Direct-Mode-to-GLES
TITLE : Moving Images in 3D Space withPyglet - Bryce Boe
glTexCoord2f(0.0, 0.0); glVertex3f(-rect_w, -rect_h, 0.0).......
http://bryceboe.com/2011/10/08/moving-images-in-3d-space-with-pyglet/
TITLE : Moving Images in 3D Space withPyglet - Bryce Boe
glTexCoord2f(1.0, 0.0); glVertex3f( rect_w, -rect_h, 0.0).......
http://bryceboe.com/2011/10/08/moving-images-in-3d-space-with-pyglet/
TITLE : Moving Images in 3D Space withPyglet - Bryce Boe
glTexCoord2f(1.0, 1.0); glVertex3f( rect_w, rect_h, 0.0).......
http://bryceboe.com/2011/10/08/moving-images-in-3d-space-with-pyglet/
TITLE : Moving Images in 3D Space withPyglet - Bryce Boe
glTexCoord2f(0.0, 1.0); glVertex3f(-rect_w, rect_h, 0.0).......
http://bryceboe.com/2011/10/08/moving-images-in-3d-space-with-pyglet/
TITLE : openglexamples
glColor3f(1, 0, 0); glVertex3f(-0.6, -0.75, 0.5);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glColor3f(0, 1, 0); glVertex3f(0.6, -0.75, 0);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glColor3f(0, 0, 1); glVertex3f(0, 0.75, 0);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glVertex3f(i, 0, 2.5); glVertex3f(i, 0, -2.5);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glVertex3f(2.5, 0, i); glVertex3f(-2.5, 0, i);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glColor3f(1, 1, 1); glVertex3f(0, 2, 0);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glColor3f(1, 0, 0); glVertex3f(-1, 0, 1);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glColor3f(0, 1, 0); glVertex3f(1, 0, 1);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glColor3f(0, 0, 1); glVertex3f(0, 0, -1.4);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glColor3f(1, 1, 1); glVertex3f(0, 2, 0);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glColor3f(1, 0, 0); glVertex3f(-1, 0, 1);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glColor3f(1, 0, 0); glVertex3f(0, 0, 0); glVertex3f(10, 0, 0);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glColor3f(0, 1, 0); glVertex3f(0, 0, 0); glVertex3f(0, 10, 0);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glColor3f(0, 0, 1); glVertex3f(0, 0, 0); glVertex3f(0, 0, 10);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glVertex3f(lastPoint.x, lastPoint.y, lastPoint.z);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glVertex3f(0, -0.3, 0);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : openglexamples
glVertex3f(0, 0.3, 0);.......
http://cs.lmu.edu/~ray/notes/openglexamples/
TITLE : lecture_05
glVertex3f(r0,y0,0.0);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(r0,y1,0.0);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x,y0,z);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x,y1,z);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(xold,y0,zold);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x,y0,z);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(xold,y1,zold);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x,y1,z);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x0,y0,z0);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x1,y0,z1);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x2,y1,z2);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x1,y[i],z1); // this is line p1--p2.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x2,y[i+1],z2);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x1,y[i],z1); // this is line p1--p3.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x3,y[i],z3);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x1,y[i],z1);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x2,y[i+1],z2);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x1,y[i],z1);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x2,y[i+1],z2);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x1,y[i],z1);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : lecture_05
glVertex3f(x3,y[i],z3);.......
http://csclab.murraystate.edu/~bob.pilgrim/515/lectures_05.html
TITLE : Computer Graphics
€žgl.glVertex3f( 0.0f, 1.0f, 0.0f);€E// Top.......
http://csis.pace.edu/~marchese/CG/Lect5/cg_l5.htm
TITLE : Computer Graphics
€žgl.glVertex3f(-1.0f,-1.0f, 0.0f);€E// Bottom Left.......
http://csis.pace.edu/~marchese/CG/Lect5/cg_l5.htm
TITLE : Computer Graphics
€žgl.glVertex3f( 1.0f,-1.0f, 0.0f);€E// Bottom Right.......
http://csis.pace.edu/~marchese/CG/Lect5/cg_l5.htm
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https://www.google.com/#q=glVertex3f