C language function:gluBeginCurve sample codes

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TITLE : Chapter 13. Evaluators and NURBS
Start your curve or surface by calling gluBeginCurve() or gluBeginSurface()........
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html


TITLE : Chapter 13. Evaluators and NURBS
Drawing a NURBS curve is similar to drawing a surface, except that all calculations are done with one parameter, u, rather than two. Also, for curves, gluBeginCurve() and gluEndCurve() are the bracketing routines........
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : Chapter 13. Evaluators and NURBS
After gluBeginCurve(), one or more calls to gluNurbsCurve() define the attributes of the surface. Exactly one of these calls must have a surface type of GL_MAP1_VERTEX_3 or GL_MAP1_VERTEX_4 to generate vertices. Use gluEndCurve() to end the definition of a surface........
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : Chapter 13. Evaluators and NURBS
Defines a NURBS curve for the object nobj. The arguments have the same meaning as those for gluNurbsSurface(). Note that this routine requires only one knot sequence and one declaration of the order of the NURBS object. If this curve is defined within a gluBeginCurve()/gluEndCurve() pair, then the type can be any of the valid one-dimensional evaluator types (such as GL_MAP1_VERTEX_3 or GL_MAP1_VERTEX_4)........
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : OpenGL Changes
Modified gluBeginCurve().......
http://developer.apple.com/library/content/releasenotes/General/APIDiffsMacOSX10_9/OpenGL.html
TITLE : opengl - Meaning of knots when drawing a NURBS curve? - Game Development Stack Exchange
gluBeginCurve(n);.......
http://gamedev.stackexchange.com/questions/13159/meaning-of-knots-when-drawing-a-nurbs-curve
TITLE : GitHub - pellaeon/tinyspline-example
gluBeginCurve(theNurb);.......
http://github.com/pellaeon/tinyspline-example
TITLE : gluNurbsCurve function (Windows)
gluBeginCurve(nobj);.......
http://msdn.microsoft.com/ja-jp/dd368670
TITLE : opengl - Meaning of knots when drawing a NURBS curve? - Stack Overflow
gluBeginCurve(n);.......
http://stackoverflow.com/questions/6237297/meaning-of-knots-when-drawing-a-nurbs-curve
TITLE : Exercise 4
gluBeginCurve() with an.......
http://www.csl.mtu.edu/cs3621/www/PROBS/PROB-4/prob-4.html
TITLE : Exercise 4
call gluBeginCurve()........
http://www.csl.mtu.edu/cs3621/www/PROBS/PROB-4/prob-4.html
TITLE : Exercise 4
gluBeginCurve(theNurbs); /* start NURBS curve drawing */.......
http://www.csl.mtu.edu/cs3621/www/PROBS/PROB-4/prob-4.html
TITLE : Chapter 6. GLU Reference Pages
void gluBeginCurve( GLUnurbsObj *nobj ).......
http://www.glprogramming.com/blue/ch06.html
TITLE : Chapter 6. GLU Reference Pages
gluBeginCurve(nobj);.......
http://www.glprogramming.com/blue/ch06.html
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