C language function:gluEndSurface sample codes

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TITLE : Chapter 13. Evaluators and NURBS
Call gluEndCurve() or gluEndSurface() to complete the curve or surface........
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html


TITLE : Chapter 13. Evaluators and NURBS
gluEndSurface(theNurb);.......
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : Chapter 13. Evaluators and NURBS
To render a NURBS surface, gluNurbsSurface() is bracketed by gluBeginSurface() and gluEndSurface(). The bracketing routines save and restore the evaluator state........
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : Chapter 13. Evaluators and NURBS
After gluBeginSurface(), one or more calls to gluNurbsSurface() defines the attributes of the surface. Exactly one of these calls must have a surface type of GL_MAP2_VERTEX_3 or GL_MAP2_VERTEX_4 to generate vertices. Use gluEndSurface() to end the definition of a surface. Trimming of NURBS surfaces is also supported between gluBeginSurface() and gluEndSurface(). (See gTrim a NURBS Surfaceh.).......
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : Chapter 13. Evaluators and NURBS
gluEndSurface(nobj);.......
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : Chapter 13. Evaluators and NURBS
To create a trimmed NURBS surface with OpenGL, start as if you were creating an untrimmed surface. After calling gluBeginSurface() and gluNurbsSurface() but before calling gluEndSurface(), start a trim by calling gluBeginTrim()........
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : Chapter 13. Evaluators and NURBS
gluEndSurface(theNurb);.......
http://csweb.cs.wfu.edu/~torgerse/Kokua/Irix_6.5.21_doc_cd/usr/share/Insight/library/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ch13.html
TITLE : OpenGL Changes
Modified gluEndSurface().......
http://developer.apple.com/library/content/releasenotes/General/APIDiffsMacOSX10_9/OpenGL.html
TITLE : JSparrow -A Java Binding for OpenGL- Samples
gluEndSurface(theNurb);.......
http://home.att.ne.jp/red/aruga/jsparrow/samples-j.html
TITLE : JSparrow -A Java Binding for OpenGL- Samples
gluEndSurface(theNurb);.......
http://home.att.ne.jp/red/aruga/jsparrow/samples-j.html
TITLE : c++ - Trim NURBS surface with OPEN GL - Stack Overflow
gluEndSurface(theNurb);.......
http://stackoverflow.com/questions/40637061/trim-nurbs-surface-with-open-gl
TITLE : ~/bacon/GL/molehill.bac.html
gluEndSurface(nurb).......
http://www.basic-converter.org/molehill.bac.html
TITLE : EDM/2 - OpenGL and OS/2 - All About NURBS
Now that we have the NURB set up, we just have to call the code that actually displays it. All NURB drawing functions have to be surrounded by a gluBeginSurface(), gluEndSurface() pair. The only parameter that these functions take is the pointer to the NURB object returned above........
http://www.edm2.com/0608/opengl.html
TITLE : EDM/2 - OpenGL and OS/2 - All About NURBS
gluEndSurface( nurbSurface );.......
http://www.edm2.com/0608/opengl.html
TITLE : EDM/2 - OpenGL and OS/2 - All About NURBS
A trimming curve has to be surrounded by a gluBeginTrim(), gluEndTrim() pair, and because the trimming commands operate on the nurb, the commands must occur between the gluBeginSurface() and gluEndSurface() pair as well........
http://www.edm2.com/0608/opengl.html
TITLE : EDM/2 - OpenGL and OS/2 - All About NURBS
gluEndSurface( nurbSurface );.......
http://www.edm2.com/0608/opengl.html
TITLE : Chapter 6. GLU Reference Pages
void gluEndSurface( GLUnurbsObj *nobj ).......
http://www.glprogramming.com/blue/ch06.html
TITLE : Chapter 6. GLU Reference Pages
gluEndSurface(nobj);.......
http://www.glprogramming.com/blue/ch06.html
TITLE : Texture mapping for NURBS
gluEndSurface(nobj);.......
http://www.opengl.org/discussion_boards/showthread.php/127668-Texture-mapping-for-NURBS
TITLE : Texture mapping for NURBS
gluEndSurface(theNurb);.......
http://www.opengl.org/discussion_boards/showthread.php/127668-Texture-mapping-for-NURBS
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