C language function:gluQuadricOrientation sample codes

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TITLE : OpenGL Changes
Modified gluQuadricOrientation().......
http://developer.apple.com/library/content/releasenotes/General/APIDiffsMacOSX10_9/OpenGL.html


TITLE : phpopengl/sample16.php at master yoya/phpopengl GitHub
gluQuadricOrientation($quadric,GLU_OUTSIDE);.......
http://github.com/yoya/phpopengl/blob/master/samples/hajimete/sample16.php
TITLE : phpopengl/sample16.php at master yoya/phpopengl GitHub
gluQuadricOrientation($quadric,GLU_INSIDE);.......
http://github.com/yoya/phpopengl/blob/master/samples/hajimete/sample16.php
TITLE : Open GL Super Bible:Quadrics: Spheres, Cylinders, and Disks
void gluQuadricOrientation(GLUquadricObj *obj, GLenum orientation).......
http://opengl.czweb.org/ch13/433-436.html
TITLE : c++ - gluDisk rotation for mapping - Stack Overflow
gluQuadricOrientation(quadric, GLU_OUTSIDE);.......
http://stackoverflow.com/questions/8418603/gludisk-rotation-for-mapping
TITLE : Introduction to Computer Graphics : Open GL Project
gluQuadricOrientation(quadric, GLU_OUTSIDE);.......
http://tobias.isenberg.cc/graphics-intro/LabSessions/OpenGLProject
TITLE : Texturing and Lighting in OpenGL3D Game Engine Programming
gluQuadricOrientation( pSphereQuadric, GLU_OUTSIDE );.......
http://www.3dgep.com/texturing-and-lighting-in-opengl/
TITLE : Chapter 11 - OpenGL Programming Guide
Use gluQuadricOrientation() to control the winding direction and differentiate the interior from the exterior........
http://www.glprogramming.com/red/chapter11.html
TITLE : Chapter 11 - OpenGL Programming Guide
GLU_FILL specifies rendering by filled polygons, where the polygons are drawn in a counterclockwise fashion with respect to their normals. This may be affected by gluQuadricOrientation()........
http://www.glprogramming.com/red/chapter11.html
TITLE : OpenGLRenderer.C Source File
gluQuadricOrientation(objQuadric, (GLenum)GLU_INSIDE);.......
http://www.ks.uiuc.edu/Research/vmd/doxygen/OpenGLRenderer_8C-source.html
TITLE : OpenGLRenderer.C Source File
gluQuadricOrientation(objQuadric, (GLenum)GLU_OUTSIDE);.......
http://www.ks.uiuc.edu/Research/vmd/doxygen/OpenGLRenderer_8C-source.html
TITLE : JOGL (Java OpenGL) Tutorial
glu.gluQuadricOrientation(earth, GLU.GLU_OUTSIDE);.......
http://www.land-of-kain.de/docs/jogl/
TITLE : JOGL (Java OpenGL) Tutorial
glu.gluQuadricOrientation(body, GLU.GLU_OUTSIDE);.......
http://www.land-of-kain.de/docs/jogl/
TITLE : Switching between ortho and perspective views
gluQuadricOrientation( Cylinder,GLU_OUTSIDE);.......
http://www.opengl.org/discussion_boards/showthread.php/134313-how-to-draw-disks-and-cylinders-in-opengl
TITLE : Switching between ortho and perspective views
gluQuadricOrientation( Cylinder, GLU_OUTSIDE);.......
http://www.opengl.org/discussion_boards/showthread.php/141548-Switching-between-ortho-and-perspective-views
TITLE : Switching between ortho and perspective views
gluQuadricOrientation( Disk, GLU_OUTSIDE);.......
http://www.opengl.org/discussion_boards/showthread.php/141548-Switching-between-ortho-and-perspective-views
TITLE : Switching between ortho and perspective views
gluQuadricOrientation( Cylinder, GLU_OUTSIDE);.......
http://www.opengl.org/discussion_boards/showthread.php/141548-Switching-between-ortho-and-perspective-views
TITLE : Switching between ortho and perspective views
gluQuadricOrientation( Disk, GLU_OUTSIDE);.......
http://www.opengl.org/discussion_boards/showthread.php/141548-Switching-between-ortho-and-perspective-views
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