C language function:gluUnProject sample codes

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TITLE : Ray picking on Android
int result = GLU.gluUnProject(winx, winy, 1.0f, matrixGrabber.mModelView, 0, matrixGrabber.mProjection, 0, viewport, 0, temp, 0);.......
http://android-raypick.blogspot.com/2012/04/first-i-want-to-state-this-is-my-first.html


TITLE : Ray picking on Android
result = GLU.gluUnProject(winx, winy, 0, matrixGrabber.mModelView, 0, matrixGrabber.mProjection, 0, viewport, 0, temp, 0);.......
http://android-raypick.blogspot.com/2012/04/first-i-want-to-state-this-is-my-first.html

GLint gluUnProject( GLdouble x,, GLdouble y, GLdouble z,.......
http://cse.csusb.edu/tongyu/courses/cs520/notes/raster.php

Use gluUnproject() to convert cursor locations to world coordinates........
http://cse.csusb.edu/tongyu/courses/cs520/notes/raster.php
TITLE : GLU | Android Developers
static int gluUnProject(float winX, float winY, float winZ, float[] model, int modelOffset, float[] project, int projectOffset, int[] view, int viewOffset, float[] obj, int objOffset).......
http://developer.android.com/reference/android/opengl/GLU.html
TITLE : OpenGL Changes
Modified gluUnProject().......
http://developer.apple.com/library/content/releasenotes/General/APIDiffsMacOSX10_9/OpenGL.html
TITLE : Ray Picking
gluUnProject(winX, winY, winZ.get(), modelview, projection, viewport, position);.......
http://forum.lwjgl.org/index.php@topic=4867.0
TITLE : Ray Picking
gluUnProject(winX, winY, 0, modelview, projection, viewport, pickingRayBuffer);.......
http://forum.lwjgl.org/index.php@topic=4867.0
TITLE : Ray Picking
gluUnProject(winX, winY, 1, modelview, projection, viewport, pickingRayBuffer);.......
http://forum.lwjgl.org/index.php@topic=4867.0
TITLE : Ray Picking
gluUnProject(winX, winY, 0, modelview, projection, viewport, pickingRayBuffer);.......
http://forum.lwjgl.org/index.php@topic=4867.0
TITLE : Ray Picking
gluUnProject(winX, winY, 1, modelview, projection, viewport, pickingRayBuffer);.......
http://forum.lwjgl.org/index.php@topic=4867.0
TITLE : 3d - OpenGL ES 2.0 gluUnProject - Game Development Stack Exchange
GLU.gluUnProject( x, y, 0.0f,.......
http://gamedev.stackexchange.com/questions/26292/opengl-es-2-0-gluunproject
TITLE : 3d - OpenGL ES 2.0 gluUnProject - Game Development Stack Exchange
GLU.gluUnProject( x, y, 1.0f,.......
http://gamedev.stackexchange.com/questions/26292/opengl-es-2-0-gluunproject
TITLE : 3d - OpenGL ES 2.0 gluUnProject - Game Development Stack Exchange
boolean unprojectedNear = (GLU.gluUnProject(x, y, 0,.......
http://gamedev.stackexchange.com/questions/26292/opengl-es-2-0-gluunproject
TITLE : 3d - OpenGL ES 2.0 gluUnProject - Game Development Stack Exchange
boolean unprojectedFar = (GLU.gluUnProject(x, y, 1,.......
http://gamedev.stackexchange.com/questions/26292/opengl-es-2-0-gluunproject
TITLE : gluUnProject function (Windows)
int WINAPI gluUnProject(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/dd374157(v=vs.85).aspx
TITLE : PlayTechs: Programming for fun: April 2007
gluUnProject(x, (g_window_height - 1) - y, 0, modelview_matrix,.......
http://playtechs.blogspot.com/2007/04/
TITLE : gluUnProject : PyOpenGL 3.1.0 GLU Man Pages
gluUnProject( GLdouble ( winX ) , GLdouble ( winY ) , GLdouble ( winZ ) , const GLdouble * ( model ) , const GLdouble * ( proj ) , const GLint * ( view ) , GLdouble* ( objX ) , GLdouble* ( objY ) , GLdouble* ( objZ ) )-> GLint.......
http://pyopengl.sourceforge.net/documentation/manual-3.0/gluUnProject.html
TITLE : gluUnProject : PyOpenGL 3.1.0 GLU Man Pages
gluUnProject( winX , winY , winZ , model , proj , view , objX , objY , objZ ) -> .......
http://pyopengl.sourceforge.net/documentation/manual-3.0/gluUnProject.html
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