C language function:mciSendString sample codes

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TITLE : how to check if the user speak to microphone? - Unity Answers
I succesed to record from microphone but I not know if the user speak. [DllImport("winmm.dll", EntryPoint = "mciSendStringA", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)] private static extern int mciSendString(string lpstrCommand, string lpstrReturnString, int uReturnLength, int hwndCallback);.......
http://answers.unity3d.com/questions/137170/how-to-check-if-the-user-speak-to-microphone.html


TITLE : how to check if the user speak to microphone? - Unity Answers
mciSendString("open new Type waveaudio Alias recsound", "", 0, 0);.......
http://answers.unity3d.com/questions/137170/how-to-check-if-the-user-speak-to-microphone.html
TITLE : how to check if the user speak to microphone? - Unity Answers
mciSendString("record recsound", "", 0, 0);.......
http://answers.unity3d.com/questions/137170/how-to-check-if-the-user-speak-to-microphone.html
TITLE : how to check if the user speak to microphone? - Unity Answers
mciSendString("save recsound test.wav", "", 0, 0);.......
http://answers.unity3d.com/questions/137170/how-to-check-if-the-user-speak-to-microphone.html
TITLE : how to check if the user speak to microphone? - Unity Answers
mciSendString("close recsound ", "", 0, 0);.......
http://answers.unity3d.com/questions/137170/how-to-check-if-the-user-speak-to-microphone.html
TITLE : monogame « The BitBull Blog
private static extern long mciSendString(string lpstrCommand, StringBuilder lpstrReturnString, int uReturnLength, int hwndCallback);.......
http://blog.bitbull.com/tag/monogame-2/
TITLE : monogame « The BitBull Blog
mciSendString(command, null, 0, 0);.......
http://blog.bitbull.com/tag/monogame-2/
TITLE : monogame « The BitBull Blog
mciSendString(command, retvalue, 0, 0);.......
http://blog.bitbull.com/tag/monogame-2/
TITLE : monogame « The BitBull Blog
// mciSendString(string.Concat("setaudio Mp3File left volume to ", (int)volume*master_volume*1000), null, 0, 0);.......
http://blog.bitbull.com/tag/monogame-2/
TITLE : monogame « The BitBull Blog
// mciSendString(string.Concat("setaudio Mp3File right volume to ", (int)volume*master_volume * 1000), null, 0, 0);.......
http://blog.bitbull.com/tag/monogame-2/
TITLE : monogame « The BitBull Blog
mciSendString(command, retvalue, 0, 0);.......
http://blog.bitbull.com/tag/monogame-2/
TITLE : monogame « The BitBull Blog
mciSendString(command, null, 0, 0);.......
http://blog.bitbull.com/tag/monogame-2/
TITLE : adding audio or video files to a form - Visual Basic 4 / 5 / 6
TempError = mciSendString("open that file", 0&, 0, 0).......
http://bytes.com/topic/visual-basic/answers/673533-adding-audio-video-files-form
TITLE : adding audio or video files to a form - Visual Basic 4 / 5 / 6
TempError = mciSendString("how long is that file?", ReturnString, 255, 0).......
http://bytes.com/topic/visual-basic/answers/673533-adding-audio-video-files-form
TITLE : adding audio or video files to a form - Visual Basic 4 / 5 / 6
TempError = mciSendString("open "+chr(34)+"c:\An Audio File.wav"+chr(34)+" type waveaudio alias MyFirstSound).......
http://bytes.com/topic/visual-basic/answers/673533-adding-audio-video-files-form
TITLE : adding audio or video files to a form - Visual Basic 4 / 5 / 6
TempError = mciSendString("set MyAudioFile time format ms", 0&, 0, 0).......
http://bytes.com/topic/visual-basic/answers/673533-adding-audio-video-files-form
TITLE : adding audio or video files to a form - Visual Basic 4 / 5 / 6
TempError = mciSendString("status MyAudioFile position", ReturnString, 255, 0).......
http://bytes.com/topic/visual-basic/answers/673533-adding-audio-video-files-form
TITLE : adding audio or video files to a form - Visual Basic 4 / 5 / 6
TempError = mciSendString("seek MyAudioFile to " + Str(SoundPosition), 0&, 0, 0).......
http://bytes.com/topic/visual-basic/answers/673533-adding-audio-video-files-form
TITLE : adding audio or video files to a form - Visual Basic 4 / 5 / 6
TempReturn = mciSendString("play MyAudioFile", 0&, 0, 0).......
http://bytes.com/topic/visual-basic/answers/673533-adding-audio-video-files-form
TITLE : adding audio or video files to a form - Visual Basic 4 / 5 / 6
TempError=mciSendString("open "+VideoFile+" type mpegvideo alias MyVideoFile parent " + Str(PicVideo.hWnd) + " Style " + Str(&H40000000), 0&, 0, 0).......
http://bytes.com/topic/visual-basic/answers/673533-adding-audio-video-files-form
TITLE : adding audio or video files to a form - Visual Basic 4 / 5 / 6
TempError = mciSendString(SendString, 0&, 0, 0).......
http://bytes.com/topic/visual-basic/answers/673533-adding-audio-video-files-form
TITLE : adding audio or video files to a form - Visual Basic 4 / 5 / 6
TempError = mciSendString("put MyVideoFile window at 0 0 " + Str(PicWidth) + " " + Str(PicHeight), 0&, 0, 0).......
http://bytes.com/topic/visual-basic/answers/673533-adding-audio-video-files-form
TITLE : Animated Musical Holiday Light Show - Version 2.0 | Coding4Fun Articles | Channel 9
static extern Int32 mciSendString(String command, StringBuilder buffer, Int32 bufferSize, IntPtr hwndCallback);.......
http://channel9.msdn.com/coding4fun/articles/Animated-Musical-Holiday-Light-Show-Version-20
TITLE : Animated Musical Holiday Light Show - Version 2.0 | Coding4Fun Articles | Channel 9
mciSendString(cmd, null, 0, IntPtr.Zero);.......
http://channel9.msdn.com/coding4fun/articles/Animated-Musical-Holiday-Light-Show-Version-20
TITLE : Animated Musical Holiday Light Show - Version 2.0 | Coding4Fun Articles | Channel 9
mciSendString(cmd, Nothing, 0, IntPtr.Zero).......
http://channel9.msdn.com/coding4fun/articles/Animated-Musical-Holiday-Light-Show-Version-20
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