C 言語関数:MFCreateDXGISurfaceBuffer サンプルコード

サンプルコードを検索した結果です。


TITLE : DXVA2Manager.cpp - DXR
hr = wmf::MFCreateDXGISurfaceBuffer(.......
http://dxr.mozilla.org/mozilla-beta/source/dom/media/platforms/wmf/DXVA2Manager.cpp


TITLE : Windows-classic-samples/Presenter.cpp at master 揃 Microsoft/Windows-classic-samples 揃 GitHub
hr = MFCreateDXGISurfaceBuffer(__uuidof(ID3D11Texture2D), pDXGIBackBuffer, 0, FALSE, &pBuffer);.......
http://github.com/Microsoft/Windows-classic-samples/blob/master/Samples/DX11VideoRenderer/cpp/Presenter.cpp
TITLE : Windows-classic-samples/Presenter.cpp at master 揃 Microsoft/Windows-classic-samples 揃 GitHub
hr = MFCreateDXGISurfaceBuffer(__uuidof(ID3D11Texture2D), pDXGIBackBuffer, 1, FALSE, &pBuffer);.......
http://github.com/Microsoft/Windows-classic-samples/blob/master/Samples/DX11VideoRenderer/cpp/Presenter.cpp
TITLE : Windows-classic-samples/Presenter.cpp at master 揃 Microsoft/Windows-classic-samples 揃 GitHub
hr = MFCreateDXGISurfaceBuffer(__uuidof(ID3D11Texture2D), pDXGIBackBuffer, 0, FALSE, &pBuffer);.......
http://github.com/Microsoft/Windows-classic-samples/blob/master/Samples/DX11VideoRenderer/cpp/Presenter.cpp
TITLE : Windows-classic-samples/Presenter.cpp at master 揃 Microsoft/Windows-classic-samples 揃 GitHub
hr = MFCreateDXGISurfaceBuffer(__uuidof(ID3D11Texture2D), pDXGIBackBuffer, 1, FALSE, &pBuffer);.......
http://github.com/Microsoft/Windows-classic-samples/blob/master/Samples/DX11VideoRenderer/cpp/Presenter.cpp
TITLE : MFCreateDXGISurfaceBuffer function (Windows)
HRESULT MFCreateDXGISurfaceBuffer(.......
http://msdn.microsoft.com/ja-jp/library/windows/desktop/hh162751(v=vs.85).aspx
Googleで検索

https://www.google.co.jp/#q=MFCreateDXGISurfaceBuffer