C ŒΎŒκŠΦ”:glEnableClientState ƒTƒ“ƒvƒ‹ƒR[ƒh

ƒTƒ“ƒvƒ‹ƒR[ƒh‚πŒŸυ‚΅‚½Œ‹‰Κ‚Ε‚·B


TITLE : Best Practices for Working with Vertex Data
glEnableClientState(GL_VERTEX_ARRAY);.......
http://developer.apple.com/library/content/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_vertexdata/opengl_vertexdata.html


TITLE : Best Practices for Working with Vertex Data
glEnableClientState(GL_COLOR_ARRAY);.......
http://developer.apple.com/library/content/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_vertexdata/opengl_vertexdata.html
TITLE : Best Practices for Working with Vertex Data
glEnableClientState(GL_VERTEX_ARRAY);.......
http://developer.apple.com/library/content/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_vertexdata/opengl_vertexdata.html
TITLE : Best Practices for Working with Vertex Data
glEnableClientState(GL_VERTEX_ARRAY);.......
http://developer.apple.com/library/content/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_vertexdata/opengl_vertexdata.html
TITLE : Best Practices for Working with Vertex Data
glEnableClientState(GL_COLOR_ARRAY);.......
http://developer.apple.com/library/content/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_vertexdata/opengl_vertexdata.html
TITLE : Best Practices for Working with Vertex Data
glEnableClientState(GL_VERTEX_ARRAY_RANGE_APPLE);.......
http://developer.apple.com/library/content/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_vertexdata/opengl_vertexdata.html
TITLE : Best Practices for Working with Vertex Data
glEnableClientState(GL_VERTEX_ARRAY);.......
http://developer.apple.com/library/content/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_vertexdata/opengl_vertexdata.html
TITLE : Best Practices for Working with Vertex Data
glEnableClientState(GL_VERTEX_ARRAY_RANGE_APPLE);.......
http://developer.apple.com/library/content/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_vertexdata/opengl_vertexdata.html
TITLE : Best Practices for Working with Vertex Data
glEnableClientState(GL_VERTEX_ARRAY);.......
http://developer.apple.com/library/content/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_vertexdata/opengl_vertexdata.html
TITLE : Best Practices for Working with Vertex Data
glEnableClientState(GL_VERTEX_ARRAY);.......
http://developer.apple.com/library/content/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_vertexdata/opengl_vertexdata.html
TITLE : Hello GL ES Example | Qt 4.8
glEnableClientState(GL_VERTEX_ARRAY);.......
http://doc.qt.io/qt-4.8/qt-opengl-hellogl-es-example.html
TITLE : Hello GL ES Example | Qt 4.8
glEnableClientState(GL_NORMAL_ARRAY);.......
http://doc.qt.io/qt-4.8/qt-opengl-hellogl-es-example.html
TITLE : c++ - OpenGL VBO - load a normals index - Game Development Stack Exchange
glEnableClientState( GL_VERTEX_ARRAY );.......
http://gamedev.stackexchange.com/questions/56377/opengl-vbo-load-a-normals-index
TITLE : c++ - OpenGL VBO - load a normals index - Game Development Stack Exchange
glEnableClientState( GL_NORMAL_ARRAY );.......
http://gamedev.stackexchange.com/questions/56377/opengl-vbo-load-a-normals-index
TITLE : °ˆδŒ€‹†ŽΊ - Vertex Buffer Object
glEnableClientState(GL_VERTEX_ARRAY);.......
http://marina.sys.wakayama-u.ac.jp/~tokoi/@date=20080830
TITLE : °ˆδŒ€‹†ŽΊ - Vertex Buffer Object
glEnableClientState(GL_NORMAL_ARRAY);.......
http://marina.sys.wakayama-u.ac.jp/~tokoi/@date=20080830
TITLE : °ˆδŒ€‹†ŽΊ - Vertex Buffer Object
glEnableClientState(GL_TEXTURE_COORD_ARRAY);.......
http://marina.sys.wakayama-u.ac.jp/~tokoi/@date=20080830
TITLE : °ˆδŒ€‹†ŽΊ - Vertex Buffer Object
glEnableClientState(GL_VERTEX_ARRAY);.......
http://marina.sys.wakayama-u.ac.jp/~tokoi/@date=20080830
TITLE : °ˆδŒ€‹†ŽΊ - Vertex Buffer Object
glEnableClientState(GL_NORMAL_ARRAY);.......
http://marina.sys.wakayama-u.ac.jp/~tokoi/@date=20080830
TITLE : °ˆδŒ€‹†ŽΊ - Vertex Buffer Object
glEnableClientState(GL_TEXTURE_COORD_ARRAY);.......
http://marina.sys.wakayama-u.ac.jp/~tokoi/@date=20080830
TITLE : °ˆδŒ€‹†ŽΊ - Vertex Buffer Object
glEnableClientState(GL_VERTEX_ARRAY);.......
http://marina.sys.wakayama-u.ac.jp/~tokoi/@date=20080830
TITLE : °ˆδŒ€‹†ŽΊ - Vertex Buffer Object
glEnableClientState(GL_NORMAL_ARRAY);.......
http://marina.sys.wakayama-u.ac.jp/~tokoi/@date=20080830
TITLE : °ˆδŒ€‹†ŽΊ - Vertex Buffer Object
glEnableClientState(GL_TEXTURE_COORD_ARRAY);.......
http://marina.sys.wakayama-u.ac.jp/~tokoi/@date=20080830
TITLE : glNormalPointer function (Windows)
void WINAPI glEnableClientState(.......
http://msdn.microsoft.com/ja-jp/library/windows/desktop/dd318846(v=vs.85).aspx
Google‚ΕŒŸυ

https://www.google.co.jp/#q=glEnableClientState