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TITLE : GLES11 | Android Developers
static void glGetLightfv(int light, int pname, float[] params, int offset).......
http://developer.android.com/reference/android/opengl/GLES11.html


TITLE : GLES11 | Android Developers
static void glGetLightfv(int light, int pname, FloatBuffer params).......
http://developer.android.com/reference/android/opengl/GLES11.html
TITLE : QOpenGLFunctions_4_3_Compatibility Class | Qt GUI 5.9
void glGetLightfv(GLenum light, GLenum pname, GLfloat *params).......
http://doc.qt.io/qt-5/qopenglfunctions-3-0.html
TITLE : QOpenGLFunctions_4_3_Compatibility Class | Qt GUI 5.9
void QOpenGLFunctions_3_0::glGetLightfv(GLenum light, GLenum pname, GLfloat *params).......
http://doc.qt.io/qt-5/qopenglfunctions-3-0.html
TITLE : QOpenGLFunctions_4_3_Compatibility Class | Qt GUI 5.9
void glGetLightfv(GLenum light, GLenum pname, GLfloat *params).......
http://doc.qt.io/qt-5/qopenglfunctions-4-3-compatibility.html
TITLE : QOpenGLFunctions_4_3_Compatibility Class | Qt GUI 5.9
void QOpenGLFunctions_4_3_Compatibility::glGetLightfv(GLenum light, GLenum pname, GLfloat *params).......
http://doc.qt.io/qt-5/qopenglfunctions-4-3-compatibility.html
TITLE : glsim.js Documentation
glGetLightfv(light, property, array) ? The supported values of property are those for which glLightfv are defines: GL_POSITION, GL_AMBIENT, GL_DIFFUSE, and GL_SPECULAR. The second parameter must be an array, of sufficient size to hold the value........
http://math.hws.edu/graphicsbook/source/glsim/glsim-doc.html
TITLE : glGetLightfv function (Windows)
void WINAPI glGetLightfv(.......
http://msdn.microsoft.com/en-us/library/windows/desktop/ee872028(v=vs.85).aspx
TITLE : OpenGLŠÇi—p“TŠÇ‘ã’…FŠí“à•”j - liangliangh - ”Ž‹q
ŠOCŒõÆ“IŽZ‹y“I‹—AŒü—Ê“à“™‹ÏÝ¿ŒniEye Spacej’†si•¶Œ£[1]‘æ80jC”Ÿ”glGetLightfv(GL_LIGHT0[1,2..],GL_POSITION,Glfloat*)•Ô‰ñ“IŒõŒ¹ˆÊ’u–琥¿iEye CoordinatesjC¥ˆöˆÂÆ“_“IˆÓCEye Space¥’¼Šp¿ŒnCŽ§Clip SpaceA•sˆê’è—¹i“–Œi‘Ì‹ß•½–ʍ‚”ä•s1CÝ•slw¿C‘¦•sl“Š‰e‹é‘æŽls“Iî™v‰ºCxyz“I•ú‰Â”\•s“¯C•¶Œ£[1]‘æ69˜a•¶Œ£[7]‘æ497“Š‰e‹é“IŽZŒöŽ®jB.......
http://www.cnblogs.com/liangliangh/p/4116164.html
TITLE : OpenGLŠÇi—p“TŠÇ‘ã’…FŠí“à•”j - liangliangh - ”Ž‹q
glGetLightfv(GL_LIGHT0[1,2,...], GLenum, GLfloat*).......
http://www.cnblogs.com/liangliangh/p/4116164.html
TITLE : FAQ - Fixed function lighting position problems
glGetLightfv(GL_LIGHT0, GL_POSITION, light_eye_position);.......
http://www.opengl.org/discussion_boards/showthread.php/173080-FAQ-Fixed-function-lighting-position-problems
Google‚ÅŒŸõ

https://www.google.co.jp/#q=glGetLightfv