C 言語関数:gluPwlCurve サンプルコード

サンプルコードを検索した結果です。


TITLE : Ayam - News
When tessellating trimmed NURBS patches with Ayam, the underlying GLU API offers two functions for the specification of trim curves, gluNurbsCurve() and gluPwlCurve(). The latter is for polygonal trims (Pwl standing for piecewise linear) that often appear as outer trim loop to limit the parameter space or generate triangular surfaces. gluPwlCurve() also has a simpler interface than gluNurbsCurve() as there is no need to specify the order or a knot vector........
http://ayam.sourceforge.net/news.html


TITLE : Ayam - News
The usage of gluPwlCurve(), however, has an unpleasant and undocumented side effect in tessellators that stem from the SGI GLU sample implementation: edges of the tessellated surface that are generated by??/??run along such polygons will often not be broken down into smaller pieces but rather appear unchanged in the tessellation........
http://ayam.sourceforge.net/news.html
TITLE : Ayam - News
Poor Tessellation Caused by gluPwlCurve().......
http://ayam.sourceforge.net/news.html
TITLE : Ayam - News
When, instead of gluPwlCurve(), gluNurbsCurve() is used for the specification of the polygonal trim, a much more pleasant tessellation results:.......
http://ayam.sourceforge.net/news.html
TITLE : Ayam - News
Good Tessellation Using gluNurbsCurve() Instead of gluPwlCurve().......
http://ayam.sourceforge.net/news.html
TITLE : Ayam - News
Therefore, since Ayam 1.21, there is a new hidden parameter (AvoidPwlCurve) that instructs Ayam to avoid the usage of gluPwlCurve(). This parameter is enabled by default........
http://ayam.sourceforge.net/news.html
TITLE : OpenGL Changes
Modified gluPwlCurve().......
http://developer.apple.com/library/content/releasenotes/General/APIDiffsMacOSX10_9/OpenGL.html
TITLE : gluEndTrim function (Windows)
gluPwlCurve(. . ., GLU_MAP1_TRIM_2);.......
http://msdn.microsoft.com/ja-jp/ee872074
Googleで検索

https://www.google.co.jp/#q=gluPwlCurve